decode: proto 304 · 3286 stat syncs · 1220 zone events · 1208 soldier mappings · 6.84s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 魔改59上天了 | 651▼ -2 | 36 | 8 | 15 | 4 | 9 | 1.64 | 1 | 8156 |
| HUSH_03 | 1715▲ +43 | 89 | 43 | 3 | 40 | 13 | 1.46 | 1 | 7410 |
| ViiSiiONzHD | 859▲ +6 | 94 | 37 | 1 | 17 | 9 | 1.71 | 0 | 6991 |
| Fourthforce | 1458▲ +33 | 74 | 49 | 0 | 43 | 12 | 1.00 | 0 | 5293 |
| 嘻嘻可以和解吗 | 1534▲ +5 | 56 | 28 | 5 | 0 | 8 | 1.37 | 1 | 4630 |
| Nightmare_Bomber | 1324▲ +0 | 55 | 22 | 0 | 4 | 18 | 0.62 | 2 | 3743 |
| rrrttyer | 400 | 32 | 21 | 0 | 0 | 16 | 0.37 | 1 | 3330 |
| brrrrrtttt | 659▲ +7 | 48 | 20 | 1 | 0 | 9 | 1.30 | 0 | 3232 |
| ИванНадьянов | 918▼ -39 | 44 | 31 | 0 | 2 | 8 | 1.13 | 0 | 2892 |
| general06_h@psn ✗ | 400▲ +130 | 48 | 17 | 1 | 0 | 11 | 0.74 | 1 | 2675 |
| ChippyLoma (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 扣1送Wfr_Gr_21火箭弹 | 1826▲ +3 | 110 | 23 | 10 | 38 | 7 | 2.62 | 0 | 8423 |
| Death22_fighter | 1527▲ +8 | 80 | 51 | 4 | 6 | 11 | 1.29 | 0 | 5438 |
| onlyoldbird | 1535▼ -1 | 87 | 55 | 3 | 8 | 15 | 0.84 | 0 | 5053 |
| HANTOCHANNEL | 1182▲ +4 | 72 | 19 | 2 | 0 | 9 | 1.64 | 0 | 4050 |
| Wehrmacht_G | 1026▼ -8 | 62 | 23 | 2 | 4 | 7 | 1.35 | 0 | 3996 |
| SevenTheGod513@live | 400▼ -22 | 21 | 15 | 0 | 100 | 7 | 0.45 | 0 | 3006 |
| Nato567644@live | 1208▼ -17 | 32 | 14 | 2 | 53 | 10 | 0.52 | 0 | 2347 |
| Lucianoiv | 1528▼ -142 | 47 | 16 | 0 | 4 | 14 | 0.69 | 0 | 2313 |
| Rot4ng13@psn | 1002▼ -86 | 28 | 18 | 0 | 7 | 13 | 0.30 | 0 | 1802 |
| TheGuySheWants@live | 658▼ -133 | 17 | 8 | 1 | 0 | 5 | 0.57 | 0 | 1050 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:30 | sector_1_a | Axis | 3 | HUSH_03, general06_h@psn |
| 14:48 | sector_2_a | Axis | 5 | 嘻嘻可以和解吗, Nightmare_Bomber, 魔改59上天了 |
| 22:11 | sector_3_a | Axis | 4 | Nightmare_Bomber, rrrttyer |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.