decode: proto 304 · 2441 stat syncs · 0 zone events · 914 soldier mappings · 6.05s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GlennQuagmireP | 1595▲ +0 | 67 | 28 | 0 | 21 | 7 | 1.34 | 0 | 4047 |
| ataman79 | 1189▼ -50 | 27 | 6 | 8 | 1 | 7 | 0.56 | 0 | 3979 |
| EVERChosen | 1573▼ -2 | 69 | 31 | 0 | 16 | 12 | 0.82 | 0 | 3876 |
| Mortis#29 | 1647▲ +0 | 58 | 19 | 1 | 37 | 9 | 0.94 | 0 | 3730 |
| _BERKIS_ | 1456▼ -27 | 62 | 16 | 2 | 3 | 7 | 1.72 | 0 | 3340 |
| gl#15 | 2035▼ -10 | 51 | 25 | 1 | 6 | 11 | 1.02 | 0 | 2753 |
| Artceed | 876▼ -124 | 33 | 16 | 0 | 0 | 6 | 1.14 | 0 | 1680 |
| andrejtattoo | 400▼ -3 | 24 | 10 | 2 | 2 | 2 | 1.50 | 0 | 1653 |
| PoMaH19818826@live | 400▼ -0 | 7 | 0 | 2 | 0 | 7 | 0.17 | 0 | 746 |
| Zloybober | 400▼ -2 | 7 | 2 | 0 | 3 | 3 | 0.35 | 0 | 552 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Predatør | 1844▲ +6 | 60 | 27 | 2 | 2 | 6 | 1.88 | 0 | 4665 |
| AveMariaX | 466▲ +38 | 47 | 22 | 4 | 25 | 6 | 1.34 | 0 | 4114 |
| SSGestapoSS | 1714▲ +30 | 54 | 32 | 0 | 9 | 9 | 0.86 | 0 | 3307 |
| Ste4k1n | 1134▲ +20 | 21 | 9 | 0 | 13 | 7 | 0.54 | 0 | 3073 |
| wistful-twine30@psn | 589▲ +10 | 33 | 8 | 4 | 0 | 7 | 0.89 | 0 | 2575 |
| luo#16 | 1303▲ +7 | 34 | 9 | 0 | 4 | 8 | 0.79 | 0 | 1677 |
| LangarSarkar ✗ | 591▼ -6 | 22 | 13 | 2 | 0 | 5 | 0.65 | 0 | 1538 |
| ser73385283 | 402▲ +2 | 11 | 7 | 0 | 0 | 2 | 1.22 | 0 | 748 |
| PamaHoni (AI) | — | 6 | 2 | 0 | 2 | 5 | 0.21 | 0 | 681 |
| RustsusTB (AI) | — | 4 | 0 | 0 | 2 | 4 | 0.16 | 0 | 288 |
| DakiBoomBR | 645▲ +73 | 119 | 0 | 1 | 0 | 0 | 2.59 | 0 | 0 |
| Goomer0111 ✗ | — | 19 | 0 | 0 | 0 | 0 | 0.68 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:44 | sector_1 | Axis | 0 | |
| 5:40 | sector_1 | Axis | 0 | |
| 8:26 | sector_2 | Axis | 0 | |
| 14:11 | sector_2 | Axis | 0 | |
| 17:49 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.