decode: proto 304 · 1690 stat syncs · 386 zone events · 542 soldier mappings · 2.95s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Valex1996 | — | 54 | 16 | 3 | 22 | 3 | 2.35 | 1 | 4272 |
| Dzim_Dzim | — | 32 | 25 | 0 | 4 | 3 | 1.23 | 2 | 3228 |
| LAKY120 | — | 41 | 18 | 0 | 7 | 2 | 2.56 | 0 | 2862 |
| jian114055 | — | 35 | 3 | 1 | 4 | 1 | 3.18 | 1 | 2637 |
| houhy66 | — | 26 | 14 | 0 | 11 | 3 | 1.24 | 2 | 2622 |
| Robomain@live | — | 41 | 7 | 1 | 0 | 1 | 6.83 | 0 | 2595 |
| ytka4221 | — | 49 | 6 | 1 | 7 | 5 | 2.33 | 1 | 2503 |
| SamMANEKSHAW | — | 20 | 3 | 1 | 6 | 2 | 1.67 | 2 | 2144 |
| Liquidator96 | — | 10 | 3 | 0 | 0 | 2 | 0.67 | 1 | 1040 |
| AdAm05779@live | — | 4 | 2 | 0 | 1 | 4 | 0.19 | 1 | 784 |
| NotsP (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ShAmAnNsK | — | 21 | 12 | 2 | 1 | 3 | 1.62 | 0 | 2145 |
| tsaplin#1 | — | 20 | 11 | 1 | 15 | 10 | 0.54 | 0 | 1854 |
| GetoBeyy@psn | — | 35 | 11 | 1 | 0 | 7 | 0.83 | 0 | 1755 |
| MegaSich | — | 32 | 15 | 0 | 2 | 6 | 0.94 | 0 | 1623 |
| zodiak_0 ✗ | — | 13 | 4 | 1 | 0 | 1 | 2.60 | 0 | 875 |
| PRIDYROK18 | — | 13 | 6 | 0 | 0 | 6 | 0.68 | 0 | 805 |
| DarkFalcon#1 | — | 18 | 2 | 0 | 0 | 8 | 0.32 | 0 | 610 |
| AmiraliFBI | — | 9 | 3 | 0 | 0 | 7 | 0.20 | 0 | 585 |
| ZOV_alex | — | 11 | 3 | 0 | 5 | 0 | 2.20 | 0 | 495 |
| josharlied077 (AI) | — | 1 | 1 | 0 | 4 | 6 | 0.03 | 0 | 204 |
| Jokerq391@psn | — | 2 | 1 | 0 | 0 | 6 | 0.09 | 0 | 90 |
| bAlylo (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:00 | sector_3_a | USSR | 10 | Liquidator96, houhy66, Dzim_Dzim, AdAm05779@live |
| 9:11 | sector_4_b | USSR | 9 | ytka4221, Valex1996, SamMANEKSHAW |
| 12:43 | sector_5_b | USSR | 6 | houhy66, Dzim_Dzim, jian114055, SamMANEKSHAW |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.