decode: proto 304 · 2424 stat syncs · 518 zone events · 844 soldier mappings · 4.92s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Joujma | — | 29 | 10 | 2 | 16 | 11 | 0.64 | 0 | 4395 |
| Gokku#1 | — | 80 | 29 | 1 | 19 | 7 | 1.57 | 0 | 4376 |
| TimofeevZAZI | — | 40 | 12 | 4 | 16 | 10 | 0.89 | 0 | 3850 |
| mengty | — | 69 | 23 | 4 | 0 | 9 | 2.23 | 0 | 3540 |
| odisiy | — | 60 | 34 | 0 | 0 | 9 | 0.91 | 0 | 3165 |
| SmooveLl | — | 24 | 17 | 0 | 0 | 10 | 0.50 | 0 | 1740 |
| Ashotey | — | 26 | 9 | 1 | 0 | 12 | 0.58 | 0 | 1715 |
| aron7216@live | — | 16 | 9 | 1 | 1 | 7 | 0.48 | 0 | 1109 |
| krol_ogen69 | — | 7 | 4 | 0 | 6 | 6 | 0.21 | 0 | 563 |
| ArmeOop (AI) | — | 5 | 4 | 0 | 0 | 2 | 0.31 | 0 | 380 |
| QualmenderKater@psn ✗ | — | 3 | 3 | 0 | 0 | 3 | 0.23 | 0 | 365 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Hello__Angel@psn | — | 66 | 26 | 2 | 10 | 5 | 1.74 | 2 | 4759 |
| Riplegz | — | 54 | 24 | 3 | 11 | 9 | 1.08 | 1 | 4567 |
| Шальной_Воин | — | 62 | 14 | 2 | 28 | 8 | 1.48 | 1 | 4204 |
| requiem892 | — | 62 | 24 | 1 | 7 | 5 | 1.82 | 1 | 4139 |
| LegoKiddie | — | 45 | 13 | 3 | 0 | 7 | 1.00 | 2 | 3656 |
| Elomaehu | — | 39 | 21 | 2 | 1 | 8 | 0.85 | 1 | 3569 |
| longish-fish1@psn | — | 30 | 14 | 1 | 11 | 8 | 0.58 | 2 | 2800 |
| iamADINA | — | 33 | 10 | 3 | 0 | 6 | 0.97 | 1 | 2795 |
| -_-Papamovil-_- | — | 17 | 7 | 1 | 0 | 7 | 0.38 | 1 | 1355 |
| Basilevs_69 | — | 6 | 1 | 0 | 0 | 0 | 6.00 | 0 | 295 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:10 | sector_3_a | Team 2 | 8 | longish-fish1@psn, Hello__Angel@psn, -_-Papamovil-_-, Шальной_Воин |
| 13:25 | sector_4_a | Team 2 | 10 | Elomaehu, requiem892, iamADINA, Riplegz, LegoKiddie |
| 16:43 | sector_5_b | Team 2 | 6 | longish-fish1@psn, Hello__Angel@psn, LegoKiddie |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.