decode: proto 304 · 2663 stat syncs · 698 zone events · 881 soldier mappings · 5.3s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NeoCry0801 | — | 59 | 41 | 1 | 65 | 7 | 1.74 | 1 | 5107 |
| vorobson | — | 78 | 42 | 0 | 18 | 11 | 1.00 | 1 | 4851 |
| MaXeR#1 | — | 66 | 10 | 1 | 0 | 8 | 1.83 | 0 | 2965 |
| Viper_r#1 | — | 49 | 21 | 2 | 1 | 9 | 0.92 | 0 | 2549 |
| omcsteam | — | 43 | 11 | 2 | 0 | 10 | 0.81 | 0 | 2185 |
| Zolotoy012 | — | 11 | 3 | 1 | 0 | 12 | 0.24 | 1 | 1265 |
| gorille-rocheux5@psn | — | 20 | 5 | 0 | 0 | 9 | 0.50 | 0 | 1225 |
| trixie_isf | — | 9 | 3 | 0 | 0 | 10 | 0.23 | 0 | 480 |
| manssooce (AI) | — | 4 | 1 | 0 | 8 | 8 | 0.09 | 0 | 478 |
| _DeadlyForce_ ✗ | — | 1 | 0 | 0 | 7 | 2 | 0.10 | 0 | 244 |
| aleksandarmima@psn ✗ | — | 5 | 0 | 0 | 0 | 5 | 0.33 | 0 | 185 |
| masterator1911 (AI) | — | 0 | 0 | 0 | 0 | 6 | 0.00 | 0 | 79 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KOMASTER01 | — | 81 | 18 | 0 | 34 | 5 | 2.08 | 2 | 5674 |
| popekaanuta2 | — | 73 | 38 | 2 | 9 | 11 | 0.95 | 1 | 5603 |
| ducphu | — | 90 | 29 | 2 | 27 | 4 | 5.29 | 0 | 5539 |
| FORTHESUPEREARTH | — | 72 | 19 | 2 | 18 | 4 | 3.60 | 0 | 4246 |
| VierDrog | — | 40 | 11 | 1 | 0 | 8 | 1.05 | 1 | 3286 |
| Hryspe | — | 35 | 6 | 4 | 0 | 5 | 2.19 | 0 | 3280 |
| Commikiller17@live | — | 37 | 11 | 0 | 11 | 3 | 2.64 | 1 | 3128 |
| Morganic51293@live | — | 18 | 5 | 0 | 0 | 9 | 0.26 | 1 | 1635 |
| Barrell#1 | — | 19 | 5 | 0 | 7 | 5 | 0.58 | 0 | 1218 |
| HydreToast57@live | — | 10 | 3 | 0 | 0 | 6 | 0.38 | 0 | 1025 |
| wilzym (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:51 | sector_3_a | Axis | 13 | Morganic51293@live, popekaanuta2, VierDrog, KOMASTER01 |
| 7:06 | sector_4_a | Team 1 | 7 | vorobson, Zolotoy012, NeoCry0801 |
| 18:18 | sector_4_a | Axis | 4 | Commikiller17@live, KOMASTER01 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.