decode: proto 304 · 2512 stat syncs · 728 zone events · 912 soldier mappings · 6.11s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RedSlender | 2248▲ +0 | 119 | 45 | 2 | 23 | 6 | 3.22 | 0 | 6026 |
| Zacharyashary | 400▼ -0 | 98 | 27 | 2 | 21 | 4 | 3.77 | 0 | 4831 |
| DezoDorant | 1235▲ +21 | 80 | 44 | 3 | 1 | 9 | 1.45 | 0 | 4719 |
| dakuurufu | 1714▼ -2 | 74 | 30 | 1 | 10 | 8 | 1.40 | 0 | 4128 |
| 纳吉巴特 | 1593▼ -8 | 31 | 17 | 4 | 0 | 8 | 1.35 | 0 | 2773 |
| TUNHUTVR | 1441▼ -18 | 36 | 13 | 1 | 2 | 7 | 1.06 | 0 | 2223 |
| setz00 | 686▼ -64 | 35 | 10 | 0 | 23 | 5 | 1.13 | 0 | 2182 |
| ziper-idoso7@psn | 400 | 36 | 9 | 0 | 36 | 7 | 0.97 | 0 | 1980 |
| Xelnagas | 775▼ -24 | 5 | 3 | 5 | 15 | 0 | 5.00 | 0 | 1916 |
| Yeeld (AI) | — | 14 | 1 | 0 | 0 | 5 | 0.45 | 0 | 624 |
| javicallofduty20 ✗ | — | 2 | 2 | 0 | 1 | 1 | 0.33 | 0 | 124 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| nico_sm | 1658▲ +20 | 58 | 45 | 0 | 12 | 17 | 0.61 | 1 | 4117 |
| Andrewowl | 1173▲ +216 | 28 | 19 | 0 | 53 | 7 | 0.68 | 1 | 3755 |
| flexymarvin24@psn | 1188▲ +38 | 48 | 29 | 2 | 0 | 10 | 0.91 | 0 | 2985 |
| Pedya_Dave#1 | 1144▲ +24 | 36 | 14 | 1 | 18 | 7 | 0.88 | 0 | 2586 |
| subject_doom | 810▲ +11 | 30 | 11 | 4 | 0 | 3 | 1.20 | 0 | 2470 |
| ruiveger | 572▲ +16 | 30 | 10 | 2 | 18 | 7 | 0.77 | 0 | 2269 |
| LegoKiddie | 788▼ -10 | 30 | 22 | 0 | 0 | 16 | 0.33 | 0 | 2000 |
| zoudu85@live ✗ | 727▼ -22 | 15 | 13 | 0 | 0 | 7 | 0.41 | 0 | 1165 |
| lapidary-chess2@psn ✗ | 515▼ -17 | 2 | 2 | 1 | 3 | 2 | 0.18 | 0 | 539 |
| Noobnad94ro (AI) | — | 3 | 1 | 0 | 0 | 7 | 0.07 | 1 | 315 |
| zainaro1997 (AI) | — | 4 | 1 | 0 | 0 | 8 | 0.09 | 0 | 170 |
| Zoap92043 | 1169▲ +169 | 43 | 0 | 5 | 0 | 0 | 2.69 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 13:03 | sector_1_a | USSR | 6 | Andrewowl, nico_sm, Noobnad94ro |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.