decode: proto 304 · 1964 stat syncs · 330 zone events · 814 soldier mappings · 5.61s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TNT12301 | 1288▼ -9 | 87 | 25 | 5 | 0 | 3 | 5.12 | 0 | 4808 |
| dogsun | 1432▼ -4 | 56 | 25 | 1 | 40 | 3 | 4.67 | 0 | 4210 |
| черепус#2 | 1541▼ -4 | 72 | 14 | 0 | 8 | 5 | 3.27 | 0 | 3189 |
| yevhen23 | 1589▼ -6 | 51 | 22 | 0 | 0 | 5 | 1.96 | 0 | 2411 |
| tundrovod3000 ✗ | 744▼ -355 | 48 | 21 | 0 | 0 | 8 | 1.41 | 0 | 2395 |
| DREJ12 | 400 | 48 | 13 | 0 | 0 | 8 | 0.87 | 0 | 2310 |
| Черныйдельфинчи | 489▼ -233 | 19 | 3 | 0 | 0 | 9 | 0.39 | 0 | 710 |
| andrejsamusev842 | 400▼ -15 | 7 | 4 | 0 | 0 | 10 | 0.19 | 0 | 505 |
| abska7063@live | 400 | 7 | 4 | 0 | 0 | 8 | 0.30 | 0 | 350 |
| clix_zg13@psn ✗ | 400▲ +150 | 8 | 1 | 0 | 0 | 3 | 0.62 | 0 | 270 |
| NotsP (AI) | — | 5 | 1 | 0 | 0 | 9 | 0.09 | 0 | 239 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Eji_UA | 752▲ +87 | 49 | 4 | 8 | 4 | 3 | 3.27 | 0 | 3681 |
| Balboa555 | 1101▲ +23 | 42 | 3 | 1 | 49 | 5 | 1.45 | 0 | 3182 |
| 垄荒菜瘦 | 511▲ +10 | 48 | 10 | 1 | 15 | 13 | 0.80 | 0 | 2852 |
| 藍京_椿 | 1487▲ +265 | 48 | 5 | 0 | 31 | 8 | 0.92 | 0 | 2677 |
| XMANT | 1151▲ +151 | 19 | 0 | 4 | 0 | 7 | 0.86 | 0 | 2645 |
| RohrFlieger7621@live | 1147▲ +88 | 50 | 2 | 0 | 0 | 8 | 0.85 | 0 | 1860 |
| winky01 | 1087▲ +87 | 33 | 2 | 0 | 0 | 9 | 0.77 | 0 | 1415 |
| lisigris10 | 404▲ +4 | 28 | 0 | 0 | 0 | 11 | 0.42 | 0 | 1220 |
| CHINA-Air-force ✗ | 400 | 16 | 0 | 0 | 0 | 6 | 0.62 | 0 | 645 |
| MonzerFanasheh@live ✗ | 554▼ -57 | 3 | 0 | 0 | 0 | 8 | 0.11 | 0 | 130 |
| ShouthStoun (AI) | — | 2 | 0 | 0 | 0 | 1 | 0.18 | 0 | 60 |
| danixloy (AI) | — | 1 | 0 | 0 | 0 | 1 | 0.10 | 0 | 30 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.