decode: proto 304 · 1621 stat syncs · 658 zone events · 709 soldier mappings · 3.77s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DarkTim116@psn | 434▲ +34 | 65 | 49 | 2 | 0 | 7 | 2.10 | 0 | 4375 |
| mrllforgo (AI) | — | 16 | 15 | 0 | 24 | 9 | 0.33 | 0 | 1834 |
| x61972512 (AI) | — | 14 | 12 | 0 | 0 | 10 | 0.26 | 0 | 865 |
| ratoncid24@psn ✗ | — | 14 | 3 | 0 | 0 | 2 | 2.80 | 0 | 795 |
| owp76491 (AI) | — | 14 | 7 | 0 | 0 | 7 | 0.39 | 0 | 725 |
| SpendoSe (AI) | — | 12 | 6 | 0 | 0 | 11 | 0.20 | 0 | 600 |
| samueleto1974@psn | 488▼ -8 | 8 | 6 | 0 | 0 | 2 | 0.80 | 0 | 530 |
| Ewint54369 (AI) | — | 7 | 7 | 0 | 2 | 11 | 0.13 | 0 | 494 |
| hojorrvet (AI) | — | 8 | 7 | 0 | 0 | 10 | 0.16 | 0 | 450 |
| Unkonst (AI) | — | 6 | 6 | 0 | 0 | 11 | 0.10 | 0 | 450 |
| pedayanGERTB (AI) | — | 7 | 3 | 0 | 0 | 9 | 0.15 | 0 | 380 |
| manorial-hive483@psn ✗ | — | 2 | 2 | 0 | 0 | 1 | 0.22 | 0 | 140 |
| BeaSisboico (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| vkcarte11286 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| lalus1994@psn | 1170▲ +12 | 133 | 17 | 3 | 0 | 1 | 14.78 | 0 | 7335 |
| meta-x24@psn | 400 | 80 | 9 | 0 | 2 | 4 | 3.20 | 0 | 3260 |
| exigent-legend26@psn | 1023▼ -6 | 46 | 2 | 1 | 0 | 0 | 46.00 | 0 | 2590 |
| eggerllin@psn | 532▼ -5 | 60 | 4 | 1 | 0 | 3 | 3.53 | 0 | 2290 |
| MegaMullS1 (AI) | — | 31 | 10 | 0 | 14 | 5 | 1.15 | 0 | 1814 |
| JacobWOOOBI (AI) | — | 28 | 7 | 0 | 0 | 4 | 1.22 | 0 | 1264 |
| ynakato@psn | 1038▼ -27 | 27 | 5 | 0 | 0 | 1 | 4.50 | 0 | 1250 |
| juanien12 (AI) | — | 24 | 7 | 0 | 6 | 4 | 0.89 | 0 | 1218 |
| SwanterBully (AI) | — | 17 | 5 | 0 | 0 | 3 | 1.00 | 0 | 744 |
| PigGod58728 (AI) | — | 13 | 4 | 0 | 0 | 5 | 0.52 | 0 | 670 |
| erenda191 (AI) | — | 7 | 0 | 0 | 0 | 0 | 1.40 | 0 | 0 |
| j85qqhmo8q (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.