decode: proto 304 · 2851 stat syncs · 894 zone events · 1076 soldier mappings · 6.06s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 需要步坦协同dd我 | 1410▲ +4 | 117 | 55 | 3 | 9 | 11 | 1.56 | 1 | 6791 |
| Germanicus769 | 1850▲ +20 | 75 | 46 | 3 | 26 | 8 | 1.70 | 0 | 5923 |
| cro_killmaster | 562 | 49 | 30 | 2 | 3 | 10 | 1.20 | 1 | 3617 |
| _Kolorowy_ | 817▼ -7 | 38 | 22 | 2 | 4 | 12 | 0.57 | 1 | 3400 |
| F_e_N_i_X_96 | 943▼ -57 | 42 | 21 | 1 | 10 | 12 | 0.69 | 0 | 3007 |
| _ECL_LINSHIK | 906▼ -94 | 54 | 26 | 1 | 0 | 8 | 1.04 | 0 | 2750 |
| ANDRYXA_MEGA_STR | 831▼ -31 | 43 | 25 | 0 | 0 | 6 | 1.16 | 0 | 2225 |
| boyarkina81 | 400▼ -1 | 18 | 13 | 1 | 0 | 11 | 0.36 | 1 | 1680 |
| cpartak312 | 443▼ -31 | 4 | 2 | 0 | 41 | 11 | 0.08 | 0 | 1235 |
| hoandy77127 ✗ | — | 17 | 17 | 0 | 0 | 2 | 1.70 | 0 | 1040 |
| Brodszted (AI) | — | 6 | 6 | 0 | 2 | 14 | 0.09 | 0 | 814 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| qws123#1 | 2157▲ +20 | 121 | 36 | 0 | 5 | 7 | 2.42 | 0 | 5216 |
| ALAN_SKYWALKER | 404▲ +4 | 63 | 27 | 2 | 25 | 8 | 1.11 | 0 | 3944 |
| SVOLK07 | 1192▲ +18 | 65 | 28 | 4 | 8 | 6 | 1.48 | 0 | 3761 |
| r1CI-IaRd | 1350▲ +15 | 59 | 17 | 1 | 13 | 7 | 1.51 | 0 | 3404 |
| lobanek1#1 | 782▲ +8 | 63 | 23 | 1 | 8 | 12 | 0.79 | 0 | 3198 |
| Delmar#1 | 956▼ -0 | 45 | 8 | 3 | 3 | 7 | 1.45 | 0 | 2733 |
| duh33ss | 1076▲ +2 | 50 | 18 | 0 | 0 | 6 | 1.25 | 0 | 2300 |
| stalowa-struna@psn | 470▼ -46 | 30 | 18 | 0 | 0 | 12 | 0.73 | 0 | 1982 |
| natahaku | 685▼ -78 | 14 | 2 | 2 | 0 | 6 | 0.41 | 0 | 1040 |
| suslowscykonie ✗ | 790▼ -70 | 19 | 4 | 0 | 5 | 2 | 1.73 | 0 | 941 |
| MidaHon (AI) | — | 8 | 2 | 0 | 6 | 6 | 0.24 | 0 | 528 |
| jacknq ✗ | — | 1 | 0 | 0 | 0 | 2 | 0.08 | 0 | 30 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 13:23 | sector_1 | Axis | 11 | boyarkina81, _Kolorowy_, cro_killmaster |
| 18:21 | sector_2 | Axis | 2 | 需要步坦协同dd我 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.