decode: proto 304 · 2096 stat syncs · 660 zone events · 763 soldier mappings · 4.94s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HeinFleut | — | 55 | 28 | 1 | 26 | 9 | 1.15 | 0 | 3866 |
| Reaper974777@live | — | 53 | 28 | 0 | 13 | 9 | 1.29 | 1 | 3247 |
| clj3536 | — | 31 | 20 | 0 | 9 | 7 | 0.86 | 0 | 2414 |
| f7c7yfutyq | — | 16 | 3 | 2 | 19 | 9 | 0.37 | 1 | 1797 |
| Redd_King | — | 14 | 5 | 1 | 0 | 12 | 0.32 | 0 | 1185 |
| GnouRaquette0@live ✗ | — | 15 | 5 | 0 | 0 | 12 | 0.42 | 0 | 1156 |
| Paero52548 (AI) | — | 9 | 1 | 0 | 16 | 10 | 0.17 | 0 | 1139 |
| FunkzTiM (AI) | — | 10 | 7 | 0 | 0 | 7 | 0.29 | 1 | 970 |
| Sugar28tang@psn | — | 11 | 4 | 2 | 0 | 2 | 1.00 | 0 | 795 |
| min3021205 ✗ | — | 7 | 2 | 0 | 0 | 4 | 0.33 | 0 | 320 |
| SatynowyXL@psn ✗ | — | 1 | 0 | 0 | 0 | 2 | 0.12 | 0 | 30 |
| KyoCalime | — | 55 | 0 | 0 | 0 | 0 | 0.74 | 1 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| yBbl12 | — | 95 | 14 | 1 | 2 | 5 | 3.96 | 0 | 3768 |
| lanpha | — | 67 | 16 | 0 | 1 | 6 | 2.79 | 0 | 3014 |
| _444me | — | 42 | 11 | 1 | 15 | 5 | 1.31 | 0 | 2354 |
| LouisXV16 | — | 47 | 13 | 1 | 1 | 5 | 1.27 | 0 | 2034 |
| Murderboat ✗ | — | 28 | 0 | 0 | 12 | 2 | 2.55 | 0 | 1774 |
| carlvandenbergh2@psn | — | 37 | 6 | 0 | 0 | 5 | 1.16 | 0 | 1400 |
| wincham55 | — | 33 | 5 | 0 | 0 | 4 | 1.43 | 0 | 1338 |
| covert_barbecue7@psn | — | 19 | 8 | 0 | 0 | 7 | 0.73 | 0 | 910 |
| MilsenDingy (AI) | — | 8 | 5 | 0 | 2 | 6 | 0.21 | 0 | 452 |
| e9joww46n4 (AI) | — | 1 | 1 | 0 | 6 | 2 | 0.09 | 0 | 236 |
| Saviessing65150 | — | 66 | 0 | 3 | 0 | 0 | 3.30 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:22 | sector_1_a | Japan | 12 | FunkzTiM, KyoCalime, Reaper974777@live, f7c7yfutyq |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.