decode: proto 304 · 2810 stat syncs · 650 zone events · 982 soldier mappings · 8.08s · game 0.7.5.78
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Slakrrrrrr | — | 71 | 28 | 4 | 42 | 11 | 0.95 | 1 | 5883 |
| XINGYU_AI | — | 46 | 7 | 7 | 2 | 8 | 1.53 | 0 | 5484 |
| robloeii1 | — | 36 | 6 | 5 | 11 | 12 | 0.55 | 0 | 2859 |
| TO400 | — | 23 | 19 | 0 | 0 | 8 | 0.64 | 0 | 1965 |
| dosty4044 | — | 25 | 12 | 0 | 0 | 11 | 0.66 | 0 | 1630 |
| sudlikcz | — | 20 | 5 | 0 | 0 | 10 | 0.59 | 1 | 1580 |
| newsy-capture99@psn | — | 16 | 9 | 2 | 0 | 11 | 0.26 | 1 | 1560 |
| Ares2cat ✗ | — | 23 | 14 | 0 | 17 | 5 | 0.82 | 0 | 1524 |
| MurTa1 (AI) | — | 12 | 5 | 0 | 0 | 5 | 0.38 | 0 | 705 |
| ZEKA_PSIHODELIJA ✗ | — | 2 | 2 | 0 | 0 | 4 | 0.08 | 0 | 175 |
| hucfen (AI) | — | 4 | 1 | 0 | 0 | 3 | 0.21 | 0 | 154 |
| karlusion24 | — | 132 | 0 | 5 | 0 | 0 | 1.71 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| gmksge-ma-2000@psn | — | 95 | 32 | 2 | 6 | 11 | 1.38 | 1 | 5381 |
| m5847beyb1 | — | 80 | 23 | 3 | 7 | 6 | 2.29 | 0 | 4752 |
| hnych0 | — | 56 | 15 | 4 | 4 | 6 | 2.33 | 1 | 4750 |
| Sana11i | — | 52 | 5 | 4 | 9 | 7 | 1.79 | 0 | 4289 |
| --Anastasia-- | — | 77 | 13 | 1 | 0 | 8 | 1.71 | 0 | 3565 |
| -寇可往-我亦可往- ✗ | — | 35 | 4 | 3 | 0 | 5 | 2.19 | 0 | 3045 |
| rsfestgs5343543 | — | 34 | 16 | 0 | 0 | 9 | 0.54 | 1 | 2936 |
| VALDAI23 | — | 35 | 15 | 0 | 17 | 6 | 0.97 | 1 | 2567 |
| Red_Resh | — | 24 | 7 | 1 | 16 | 6 | 0.57 | 0 | 2454 |
| jumping_marko@psn | — | 22 | 5 | 0 | 0 | 7 | 0.43 | 0 | 1580 |
| SapiGe98133 (AI) | — | 5 | 1 | 1 | 0 | 3 | 0.33 | 0 | 475 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:39 | sector_3_b | Team 2 | 10 | VALDAI23, hnych0, gmksge-ma-2000@psn, rsfestgs5343543 |
| 9:12 | sector_2_b | Team 1 | 4 | newsy-capture99@psn, Slakrrrrrr, sudlikcz |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.