decode: proto 304 · 2509 stat syncs · 0 zone events · 951 soldier mappings · 6.59s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| XXLiberatorXX | 1446▼ -3 | 95 | 46 | 1 | 5 | 7 | 2.16 | 0 | 6617 |
| AssClap#1 | 1775▲ +1 | 99 | 45 | 2 | 7 | 11 | 1.41 | 0 | 5789 |
| Corbeaux468 | 1310▲ +7 | 72 | 42 | 0 | 17 | 12 | 0.92 | 0 | 5183 |
| graduszero | 1851▲ +6 | 50 | 14 | 5 | 19 | 6 | 2.27 | 0 | 4450 |
| LGDunDK | 1774▼ -18 | 33 | 5 | 9 | 0 | 5 | 1.50 | 0 | 4390 |
| R1n2to | 1441▲ +8 | 54 | 31 | 2 | 24 | 6 | 1.86 | 0 | 4365 |
| MaKaBaKa001 | 1595▼ -25 | 40 | 22 | 2 | 3 | 8 | 1.00 | 0 | 3943 |
| 미래는눈앞 | 810▼ -3 | 26 | 7 | 2 | 11 | 7 | 0.96 | 0 | 1831 |
| mastakilla9879 | 400 | 24 | 10 | 0 | 0 | 1 | 4.80 | 0 | 1506 |
| Matias_Iver95757 | 1035▼ -37 | 24 | 7 | 0 | 1 | 4 | 1.00 | 0 | 1264 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| cabe2 | 1905▲ +43 | 65 | 30 | 4 | 5 | 11 | 1.14 | 0 | 4894 |
| DonGianluca555@live | 1554▲ +17 | 67 | 18 | 4 | 0 | 8 | 1.20 | 0 | 4120 |
| GIBBoele | 1825▲ +158 | 54 | 28 | 0 | 32 | 8 | 1.00 | 0 | 3309 |
| DonMafioso | 1494▲ +2 | 28 | 21 | 1 | 18 | 11 | 0.39 | 0 | 3298 |
| JPRB_@psn | 1400▲ +17 | 38 | 13 | 0 | 25 | 9 | 0.79 | 0 | 2229 |
| HNKNTa1731@live | 412▲ +2 | 31 | 10 | 1 | 9 | 4 | 1.24 | 0 | 1732 |
| Tygotupske@live | 1392▼ -7 | 17 | 12 | 0 | 11 | 11 | 0.23 | 0 | 1634 |
| Blaine102 | 1065▼ -7 | 10 | 5 | 0 | 5 | 6 | 0.29 | 0 | 915 |
| ja_00 | 668▼ -14 | 17 | 3 | 1 | 0 | 9 | 0.41 | 0 | 830 |
| Messto ✗ | 400▲ +21 | 4 | 4 | 0 | 3 | 3 | 0.19 | 0 | 494 |
| pfamaxianmenoch (AI) | — | 6 | 3 | 0 | 0 | 7 | 0.16 | 0 | 294 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:29 | sector_1_a | USSR | 0 | |
| 6:20 | sector_1_a | USSR | 0 | |
| 9:19 | sector_2_a | USSR | 0 | |
| 16:59 | sector_2_a | USSR | 0 | |
| 18:40 | sector_3_a | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.