decode: proto 304 · 1256 stat syncs · 268 zone events · 459 soldier mappings · 2.15s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Rick_dom | 1820▼ -2 | 37 | 16 | 0 | 19 | 4 | 1.19 | 3 | 4416 |
| AmosDoro | 1050▲ +50 | 43 | 14 | 0 | 7 | 4 | 1.54 | 2 | 3338 |
| D_Lion__RUS_ | 1642▼ -4 | 31 | 1 | 3 | 0 | 3 | 1.29 | 1 | 1680 |
| johnson134 | 1211▼ -26 | 20 | 0 | 3 | 0 | 1 | 4.00 | 0 | 1537 |
| roder14 | 1242▼ -70 | 23 | 1 | 0 | 0 | 5 | 0.66 | 0 | 1011 |
| konyvtar88@psn | 400 | 5 | 1 | 0 | 1 | 6 | 0.14 | 1 | 730 |
| _BIGSHOT_ | 430▼ -31 | 6 | 4 | 0 | 0 | 3 | 0.38 | 1 | 725 |
| Konyvtar2870@live | 400▼ -134 | 4 | 1 | 0 | 0 | 2 | 0.80 | 1 | 680 |
| vowanlu | 468▼ -62 | 6 | 1 | 0 | 7 | 3 | 0.38 | 0 | 424 |
| mainkraft2012200 | 808▼ -36 | 7 | 2 | 0 | 0 | 3 | 0.47 | 0 | 385 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| WeedY#1 | 452▲ +10 | 26 | 10 | 2 | 1 | 2 | 2.36 | 0 | 1915 |
| Borinasake | 1469▲ +16 | 31 | 9 | 0 | 1 | 5 | 1.24 | 0 | 1410 |
| scula2202 | 406▲ +5 | 25 | 17 | 0 | 0 | 3 | 1.39 | 0 | 1400 |
| HuN_Patriot | 1372▲ +372 | 34 | 5 | 0 | 0 | 2 | 4.25 | 0 | 1330 |
| minoaki | 736▲ +13 | 21 | 11 | 1 | 5 | 6 | 0.84 | 0 | 1192 |
| lewenw | 805▲ +126 | 19 | 11 | 0 | 8 | 5 | 0.59 | 0 | 1034 |
| arxa | 1303▲ +44 | 20 | 9 | 0 | 1 | 3 | 1.18 | 0 | 1014 |
| Troglodyta444 | 1035▲ +171 | 20 | 9 | 0 | 2 | 2 | 1.82 | 0 | 898 |
| Laskatyni_ | 442▼ -2 | 8 | 0 | 0 | 2 | 4 | 0.40 | 0 | 384 |
| Dankski (AI) | — | 2 | 0 | 0 | 6 | 3 | 0.12 | 0 | 294 |
| Puchtak ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:52 | sector_3_a | Team 1 | 11 | konyvtar88@psn, Konyvtar2870@live, Rick_dom, AmosDoro, _BIGSHOT_ |
| 7:33 | sector_4_b | Team 1 | 7 | D_Lion__RUS_, Rick_dom |
| 10:38 | sector_5_b | Team 1 | 11 | Rick_dom, AmosDoro |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.