decode: proto 304 · 2192 stat syncs · 0 zone events · 795 soldier mappings · 6.28s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| therabbitcore | 1201▲ +158 | 79 | 39 | 8 | 0 | 7 | 2.26 | 0 | 7501 |
| Ryanyip20#1 | 1243▲ +34 | 45 | 16 | 7 | 7 | 3 | 2.50 | 0 | 5581 |
| Cofles | 574▲ +17 | 49 | 26 | 1 | 4 | 4 | 1.96 | 0 | 3590 |
| ABimoP | 1196▲ +148 | 44 | 11 | 1 | 16 | 12 | 0.58 | 0 | 2767 |
| 十五世达赖喇嘛 | 1662▲ +14 | 33 | 20 | 1 | 14 | 11 | 0.79 | 0 | 2653 |
| WetMonday | 402▼ -2 | 20 | 2 | 0 | 1 | 6 | 0.51 | 0 | 874 |
| msui | 400▼ -1 | 12 | 3 | 0 | 4 | 0 | 4.00 | 0 | 586 |
| PONENDA (AI) | — | 5 | 0 | 0 | 6 | 12 | 0.08 | 0 | 444 |
| wilzym (AI) | — | 8 | 1 | 0 | 0 | 10 | 0.15 | 0 | 416 |
| kgtuwnbst2 (AI) | — | 8 | 2 | 0 | 0 | 12 | 0.12 | 0 | 355 |
| WalkingDezaster ✗ | — | 4 | 0 | 0 | 0 | 2 | 0.57 | 0 | 120 |
| andy10121357 ✗ | — | 5 | 0 | 1 | 0 | 0 | 1.25 | 0 | 0 |
| fadovlife111 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NTRYuriMactavish | 1490▲ +25 | 101 | 15 | 1 | 14 | 9 | 1.71 | 0 | 4848 |
| ShankHuntt@live | 847▼ -33 | 10 | 0 | 6 | 19 | 7 | 0.67 | 0 | 3482 |
| Merc7416 | 1275▲ +9 | 50 | 3 | 0 | 33 | 6 | 1.39 | 0 | 3139 |
| DayApollo3845@live | 1416▼ -12 | 57 | 9 | 2 | 0 | 9 | 1.21 | 0 | 2871 |
| FREDERICK_KARL23 | 1364▲ +8 | 59 | 6 | 2 | 26 | 3 | 4.21 | 0 | 2837 |
| 大和級一号艦-大和 | 806▼ -194 | 67 | 9 | 0 | 0 | 10 | 1.49 | 0 | 2540 |
| JeffVannXz | 400 | 24 | 1 | 1 | 15 | 6 | 0.65 | 0 | 2018 |
| ChiefSixStar@live | 1575▲ +4 | 30 | 7 | 0 | 43 | 6 | 0.75 | 0 | 1783 |
| MischenkoJakov | 400 | 8 | 7 | 0 | 0 | 0 | 8.00 | 0 | 540 |
| PeaceMakerr_Raww | 400▼ -41 | 10 | 1 | 0 | 0 | 5 | 0.53 | 0 | 370 |
| XXXIIIIIXXX (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.29 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.