decode: proto 304 · 1671 stat syncs · 0 zone events · 637 soldier mappings · 4.83s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| K7#54 | 1412▲ +43 | 61 | 46 | 2 | 1 | 9 | 1.27 | 0 | 4654 |
| Bongyrito | 1798▲ +14 | 39 | 18 | 0 | 1 | 5 | 1.77 | 0 | 2345 |
| Pen_YT | 825▲ +20 | 30 | 21 | 1 | 0 | 8 | 0.97 | 0 | 2285 |
| Flavi12004@live | 979▲ +26 | 21 | 7 | 4 | 0 | 2 | 3.50 | 0 | 2005 |
| pauu___ | 430▲ +30 | 22 | 15 | 0 | 20 | 9 | 0.54 | 0 | 1988 |
| Snip3rKill3R_1_@psn | 746▼ -10 | 27 | 23 | 0 | 0 | 9 | 0.75 | 0 | 1590 |
| RedDevil_JR ✗ | 400▲ +150 | 27 | 4 | 3 | 2 | 1 | 4.50 | 0 | 1508 |
| kuba_m733 ✗ | 881▼ -7 | 15 | 12 | 0 | 0 | 12 | 0.37 | 0 | 1415 |
| PokemonPros@psn | 531▼ -17 | 16 | 14 | 0 | 0 | 10 | 0.47 | 0 | 920 |
| Zeraboss (AI) | — | 6 | 6 | 0 | 0 | 3 | 0.38 | 0 | 545 |
| Achille_77kill@psn | 777▼ -69 | 8 | 7 | 0 | 0 | 10 | 0.22 | 0 | 470 |
| sanator125 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| jx227284189 | 1757▲ +3 | 52 | 30 | 3 | 13 | 6 | 1.37 | 0 | 3959 |
| BobbyGoHome | 1473▲ +24 | 42 | 16 | 1 | 41 | 3 | 2.00 | 0 | 3475 |
| HANZTATE | 654▲ +53 | 32 | 2 | 5 | 12 | 4 | 1.33 | 0 | 3233 |
| WCNMD5555 | 1297▼ -0 | 50 | 21 | 1 | 1 | 6 | 2.50 | 0 | 2640 |
| Ami1024 | 954▼ -4 | 23 | 17 | 0 | 4 | 8 | 0.68 | 0 | 1965 |
| Tomatenzaft | 1386▼ -11 | 30 | 13 | 1 | 0 | 8 | 0.62 | 0 | 1945 |
| bobjeff | 1206▼ -9 | 34 | 12 | 1 | 0 | 5 | 1.17 | 0 | 1935 |
| KalkKiller | 865▼ -106 | 26 | 8 | 0 | 0 | 6 | 1.13 | 0 | 1385 |
| 血战紫金山 | 1378▼ -17 | 15 | 2 | 2 | 0 | 2 | 1.88 | 0 | 1120 |
| Fake_TobiHD@psn ✗ | 400 | 4 | 0 | 0 | 0 | 3 | 0.44 | 0 | 120 |
| melonson (AI) | — | 2 | 0 | 0 | 2 | 5 | 0.07 | 0 | 102 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.