decode: proto 304 · 1902 stat syncs · 336 zone events · 760 soldier mappings · 4.03s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -Riks- | 1967▲ +10 | 57 | 20 | 6 | 15 | 8 | 1.78 | 0 | 4648 |
| Ea619 | 1199▲ +50 | 45 | 13 | 3 | 11 | 9 | 0.92 | 0 | 3781 |
| Tra220Wolta | 1137▲ +9 | 33 | 15 | 3 | 1 | 7 | 1.14 | 0 | 3310 |
| td414985 | 400▼ -1 | 23 | 11 | 1 | 0 | 10 | 0.52 | 0 | 1510 |
| zigzax123 ✗ | 1078▼ -2 | 13 | 0 | 3 | 3 | 4 | 0.65 | 0 | 1380 |
| NeponyatnayaKtu ✗ | 797▼ -7 | 28 | 7 | 0 | 5 | 10 | 0.61 | 0 | 1224 |
| CorpseThief_mNN | 770▼ -0 | 27 | 5 | 0 | 0 | 7 | 0.63 | 0 | 1125 |
| DENITTIO | 987▼ -0 | 17 | 3 | 0 | 1 | 11 | 0.25 | 0 | 940 |
| login17319 ✗ | 400▲ +68 | 8 | 1 | 0 | 0 | 5 | 0.53 | 0 | 370 |
| Parasik (AI) | — | 4 | 2 | 0 | 0 | 7 | 0.11 | 0 | 250 |
| as19815 (AI) | — | 2 | 0 | 0 | 0 | 6 | 0.06 | 0 | 180 |
| vapikeT | 1031▲ +23 | 31 | 0 | 3 | 0 | 0 | 1.48 | 0 | 0 |
| Soul57286 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 131_Antares_Wins | 1947▲ +1 | 116 | 5 | 3 | 8 | 8 | 2.70 | 0 | 5084 |
| 擅长捉人的高木同学 | 1164▼ -26 | 49 | 5 | 8 | 0 | 9 | 1.40 | 0 | 3848 |
| Gerdi#1 | 2059▲ +1 | 73 | 1 | 1 | 16 | 6 | 2.52 | 0 | 3653 |
| chentvsct | 400 | 14 | 0 | 6 | 2 | 4 | 0.82 | 0 | 3483 |
| Грызун_вЧулках | 1237▲ +6 | 47 | 1 | 3 | 14 | 6 | 1.88 | 0 | 2771 |
| ÜberMax | 1456▼ -7 | 48 | 11 | 0 | 3 | 9 | 1.23 | 0 | 2760 |
| hijikkk | 1142▼ -28 | 26 | 19 | 1 | 0 | 4 | 1.04 | 0 | 1485 |
| Pan__Matysz | 740▼ -54 | 28 | 9 | 0 | 6 | 6 | 0.67 | 0 | 1316 |
| HingleXD | 1059▼ -128 | 17 | 4 | 0 | 7 | 5 | 0.65 | 0 | 915 |
| RrrImAZombie@live | 400▼ -66 | 9 | 0 | 0 | 0 | 4 | 0.53 | 0 | 420 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.