decode: proto 304 · 1910 stat syncs · 0 zone events · 738 soldier mappings · 8.42s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PearAndApples | 1591▲ +53 | 102 | 49 | 4 | 18 | 3 | 6.80 | 0 | 6673 |
| _ArmatA_ | 1741▲ +46 | 56 | 31 | 5 | 3 | 5 | 2.07 | 0 | 4800 |
| PrideEdelweiss | 1504▲ +24 | 50 | 21 | 2 | 0 | 4 | 2.78 | 0 | 3105 |
| Pen_YT | 843▲ +20 | 33 | 27 | 0 | 0 | 9 | 0.57 | 0 | 2170 |
| lolproBecker1195 | 1394▲ +22 | 35 | 17 | 0 | 0 | 7 | 1.75 | 0 | 1700 |
| Bruster_1 ✗ | 400▼ -9 | 27 | 8 | 1 | 0 | 9 | 0.59 | 0 | 1566 |
| ModuleA | 880▲ +1 | 17 | 5 | 0 | 11 | 4 | 0.50 | 0 | 1315 |
| bingpi278 | 679▼ -15 | 10 | 3 | 1 | 0 | 3 | 0.77 | 0 | 1105 |
| lightmg ✗ | — | 10 | 9 | 0 | 0 | 2 | 0.77 | 0 | 680 |
| Gvnn_ ✗ | 1013▼ -4 | 8 | 2 | 1 | 2 | 2 | 0.73 | 0 | 408 |
| h45orrmeb (AI) | — | 6 | 4 | 0 | 4 | 6 | 0.19 | 0 | 340 |
| Ximene (AI) | — | 5 | 3 | 0 | 0 | 5 | 0.16 | 0 | 319 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Shak1raOreo | 1470▲ +27 | 43 | 16 | 7 | 18 | 4 | 2.05 | 0 | 4591 |
| HARCOS_ZOLI | 1128▲ +2 | 33 | 15 | 3 | 20 | 6 | 0.67 | 0 | 3490 |
| Claimtrooper | 1958▲ +7 | 40 | 19 | 0 | 28 | 5 | 1.60 | 0 | 3247 |
| sea1_go | 1567▲ +2 | 36 | 21 | 1 | 17 | 5 | 1.12 | 0 | 3137 |
| Krovavay_Lisa | 1334▲ +6 | 54 | 29 | 0 | 7 | 6 | 1.59 | 0 | 2997 |
| Hayan112 | 1775▼ -22 | 32 | 14 | 0 | 0 | 9 | 0.80 | 0 | 2785 |
| LUPIN59635513954@psn | 1252▼ -46 | 20 | 10 | 0 | 1 | 8 | 0.54 | 0 | 1453 |
| Onix1819@live | 400 | 19 | 16 | 0 | 0 | 12 | 0.27 | 0 | 1419 |
| ForcePanda | 400▼ -35 | 15 | 6 | 0 | 0 | 4 | 1.07 | 0 | 915 |
| Mr_Pan1337 | 663▼ -290 | 9 | 5 | 0 | 4 | 10 | 0.20 | 0 | 785 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:14 | sector_1 | Axis | 0 | |
| 3:50 | sector_1 | Axis | 0 | |
| 8:54 | sector_2 | Axis | 0 | |
| 10:49 | sector_3 | Axis | 0 | |
| 15:09 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.