decode: proto 304 · 2163 stat syncs · 174 zone events · 851 soldier mappings · 7.74s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| krasnorost | 1946▲ +45 | 107 | 12 | 5 | 1 | 12 | 1.55 | 0 | 5071 |
| Benzooka#1 ✗ | 1560▼ -18 | 29 | 17 | 1 | 7 | 5 | 1.04 | 0 | 2645 |
| LuckyOnion | 1421▲ +3 | 64 | 8 | 1 | 0 | 9 | 1.16 | 0 | 2455 |
| l9____-DV-____l6@psn | 885▲ +5 | 10 | 2 | 2 | 35 | 2 | 1.67 | 0 | 2084 |
| Brunex_247z@psn | 1418▲ +74 | 43 | 2 | 2 | 10 | 9 | 0.93 | 0 | 1834 |
| Vulture148 | 920▼ -80 | 23 | 6 | 0 | 11 | 11 | 0.40 | 0 | 1540 |
| borshchik_666 | 772▼ -10 | 4 | 0 | 1 | 41 | 3 | 0.29 | 0 | 1378 |
| jongjongjongjay | 947▼ -53 | 27 | 0 | 0 | 13 | 7 | 0.66 | 0 | 1146 |
| worn_coal7@psn ✗ | 400▲ +38 | 9 | 6 | 0 | 0 | 4 | 0.47 | 0 | 450 |
| ka3fkcs1rx (AI) | — | 7 | 1 | 0 | 0 | 8 | 0.14 | 0 | 315 |
| ABCDHKL ✗ | — | 6 | 0 | 0 | 0 | 1 | 0.86 | 0 | 200 |
| IceTheBrance (AI) | — | 3 | 0 | 0 | 0 | 12 | 0.05 | 0 | 130 |
| sayan1999 (AI) | — | 1 | 0 | 0 | 0 | 5 | 0.04 | 0 | 50 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| achsenmacht | 1217▲ +24 | 65 | 5 | 6 | 4 | 1 | 16.25 | 0 | 4776 |
| VanVerner | 1564▲ +22 | 38 | 0 | 0 | 57 | 6 | 1.19 | 0 | 4069 |
| 木石 | 1820▲ +3 | 77 | 9 | 4 | 3 | 7 | 1.57 | 0 | 4026 |
| Arch___Demon | 1637▲ +3 | 72 | 1 | 1 | 1 | 8 | 2.12 | 0 | 3255 |
| MyKhol | 621▼ -36 | 60 | 0 | 1 | 0 | 7 | 0.98 | 0 | 2311 |
| Ente#36 | 1396▲ +11 | 38 | 0 | 2 | 11 | 4 | 1.81 | 0 | 2287 |
| bleigrau-Wolf@psn | 867▼ -14 | 39 | 0 | 0 | 0 | 10 | 0.95 | 0 | 1870 |
| matitz_elias | 400 | 35 | 2 | 0 | 0 | 10 | 0.92 | 0 | 1613 |
| FILIPkiller500@psn | 400▼ -12 | 24 | 0 | 0 | 0 | 4 | 1.60 | 0 | 1150 |
| kirksman141 | 883▼ -65 | 24 | 0 | 1 | 0 | 0 | 0.59 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.