decode: proto 304 · 2677 stat syncs · 998 zone events · 957 soldier mappings · 6.18s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DETSMON#1 | 1775▲ +8 | 95 | 59 | 3 | 28 | 8 | 2.38 | 1 | 7434 |
| REXJUPITER | 1265▲ +12 | 71 | 32 | 0 | 52 | 8 | 1.51 | 0 | 5363 |
| KPN_Bravo_Addi | 1404▼ -5 | 28 | 9 | 3 | 26 | 4 | 1.75 | 0 | 3772 |
| McLaren_RaceTeam | 1022▲ +22 | 47 | 12 | 0 | 29 | 9 | 1.88 | 1 | 3244 |
| Gilgames115 | 400▼ -21 | 50 | 31 | 0 | 0 | 9 | 1.19 | 0 | 2891 |
| korollev63 | 642▼ -13 | 36 | 26 | 2 | 0 | 11 | 0.64 | 1 | 2535 |
| antonnortenko21 | 468▼ -26 | 26 | 18 | 0 | 0 | 10 | 0.49 | 1 | 2155 |
| Papichulo076370@live | 400 | 26 | 16 | 0 | 0 | 14 | 0.25 | 1 | 1745 |
| Bombei01@psn | 737▼ -68 | 15 | 9 | 0 | 0 | 10 | 0.39 | 1 | 1271 |
| Livecomen | 1243▼ -71 | 19 | 0 | 0 | 0 | 0 | 0.33 | 1 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Trailmix1 | 1902▲ +16 | 67 | 13 | 11 | 0 | 3 | 3.94 | 0 | 6486 |
| LYZON | 1470▲ +8 | 67 | 43 | 0 | 28 | 6 | 2.03 | 0 | 4593 |
| Player_029628 | 1645▲ +14 | 79 | 26 | 2 | 0 | 10 | 1.52 | 0 | 4035 |
| serzhh#1 | 999▼ -7 | 23 | 9 | 1 | 145 | 10 | 0.42 | 0 | 4011 |
| Soooraaa | 498▲ +12 | 57 | 16 | 1 | 14 | 7 | 1.63 | 0 | 3916 |
| kevin007_01 | 572▲ +8 | 60 | 26 | 2 | 4 | 14 | 0.82 | 0 | 3128 |
| Drykoma@live | 952▲ +25 | 38 | 11 | 2 | 0 | 6 | 1.65 | 0 | 2644 |
| Soral88 | 478▼ -18 | 35 | 8 | 1 | 0 | 8 | 1.00 | 0 | 1615 |
| Teo9388@live | 400▼ -20 | 26 | 14 | 0 | 0 | 12 | 0.50 | 0 | 1420 |
| MAMBA_XEX | 489▼ -11 | 23 | 4 | 0 | 0 | 9 | 0.43 | 0 | 1076 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:28 | sector_1_a | Axis | 30 | Papichulo076370@live, DETSMON#1, Livecomen, korollev63, Bombei01@psn, antonnortenko21, McLaren_RaceTeam |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.