decode: proto 304 · 2635 stat syncs · 648 zone events · 945 soldier mappings · 6.09s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kaise_imp | 1560▲ +93 | 49 | 21 | 1 | 30 | 11 | 0.82 | 0 | 3771 |
| Ecline88 | 1298▲ +37 | 39 | 23 | 1 | 5 | 7 | 1.26 | 0 | 3330 |
| DisVel | 985▲ +22 | 42 | 23 | 2 | 0 | 12 | 0.78 | 0 | 3025 |
| mimir12347 | 1234▲ +234 | 48 | 14 | 1 | 5 | 8 | 0.91 | 0 | 2492 |
| vihr2013 | 1665▲ +16 | 62 | 13 | 0 | 2 | 13 | 0.78 | 0 | 2433 |
| Jaros_Ego | 1012▼ -36 | 18 | 9 | 2 | 0 | 8 | 0.55 | 0 | 1970 |
| XDelp1 | 616▼ -7 | 23 | 8 | 0 | 19 | 16 | 0.23 | 0 | 1491 |
| jigan19861 | 884▼ -42 | 24 | 13 | 0 | 0 | 12 | 0.39 | 0 | 1280 |
| amot367#1 | 941▼ -59 | 24 | 8 | 0 | 0 | 9 | 0.41 | 0 | 1040 |
| UnderXxXtaker@live | 730▼ -56 | 8 | 6 | 0 | 0 | 9 | 0.24 | 0 | 420 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RenDeyl88 | 1874▲ +4 | 87 | 5 | 5 | 0 | 5 | 3.48 | 0 | 6383 |
| emotions28 | 1845▲ +4 | 116 | 6 | 2 | 24 | 5 | 3.74 | 0 | 6284 |
| czapel_22 | 1858▲ +3 | 118 | 2 | 2 | 25 | 8 | 2.36 | 1 | 5276 |
| woo_i_feel_good | 1443▲ +6 | 85 | 23 | 0 | 11 | 6 | 1.93 | 1 | 4654 |
| CX89 | 639▼ -120 | 13 | 9 | 0 | 14 | 8 | 0.22 | 1 | 2308 |
| MoreIsHere | 1576▲ +4 | 40 | 0 | 0 | 11 | 2 | 5.71 | 0 | 1708 |
| dnga2019@psn | 583▼ -12 | 19 | 5 | 0 | 5 | 6 | 0.45 | 1 | 1285 |
| black_crni08@psn | 400 | 14 | 5 | 0 | 3 | 7 | 0.44 | 0 | 912 |
| the__sharp ✗ | 1508▼ -34 | 19 | 2 | 0 | 4 | 4 | 0.66 | 0 | 823 |
| Dahis1 | 400 | 10 | 4 | 0 | 0 | 3 | 3.33 | 0 | 440 |
| Armor0405 (AI) | — | 4 | 1 | 0 | 0 | 2 | 0.31 | 0 | 200 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:56 | sector_1 | Axis | 9 | dnga2019@psn, czapel_22, woo_i_feel_good, CX89 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.