decode: proto 304 · 2533 stat syncs · 0 zone events · 895 soldier mappings · 7.87s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CID_Pilot | 1526▲ +38 | 92 | 40 | 1 | 39 | 5 | 3.07 | 0 | 6406 |
| din_odin1 | 1270▲ +15 | 96 | 4 | 1 | 0 | 6 | 3.20 | 0 | 3712 |
| PuppyHound | 1446▲ +220 | 47 | 23 | 3 | 3 | 9 | 1.15 | 0 | 3556 |
| brookerr1987 | 1626▲ +11 | 41 | 12 | 0 | 18 | 13 | 0.59 | 0 | 2713 |
| MasterChiefUAV | 1072▲ +22 | 55 | 25 | 1 | 0 | 8 | 1.38 | 0 | 2650 |
| Tayto93 | 1166▲ +22 | 36 | 15 | 0 | 5 | 8 | 0.64 | 0 | 2369 |
| iamoptimus_1972 | 411▲ +11 | 37 | 7 | 1 | 0 | 3 | 2.31 | 0 | 1815 |
| Drasticks5784@live | 616▲ +18 | 15 | 8 | 0 | 15 | 9 | 0.31 | 0 | 1357 |
| Guerrier31 | 438▲ +8 | 20 | 1 | 0 | 0 | 4 | 1.33 | 0 | 790 |
| vave_gase ✗ | — | 0 | 0 | 0 | 1 | 1 | 0.00 | 0 | 4 |
| SANYeaNgo | 1010▲ +71 | 31 | 0 | 0 | 0 | 0 | 1.55 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _MannCo_Puzzle | 1211▼ -2 | 39 | 33 | 3 | 44 | 11 | 1.03 | 0 | 5399 |
| RaketeEmu20 | 740▼ -9 | 78 | 35 | 0 | 11 | 12 | 1.18 | 0 | 4408 |
| DerZorro | 1483▼ -2 | 37 | 15 | 1 | 33 | 12 | 0.57 | 0 | 4204 |
| achsenmacht | 1162▼ -58 | 42 | 10 | 3 | 0 | 4 | 2.33 | 0 | 3200 |
| Bengaboy99 | 1458▼ -20 | 46 | 25 | 0 | 0 | 11 | 0.96 | 0 | 2770 |
| Luke-VD-Ven@psn | 1002▼ -58 | 24 | 18 | 0 | 12 | 12 | 0.29 | 0 | 2498 |
| antellsnolies | 1394▼ -35 | 44 | 6 | 4 | 1 | 11 | 0.62 | 0 | 2352 |
| Degust#1 | 1023▼ -7 | 27 | 4 | 2 | 3 | 2 | 2.45 | 0 | 1837 |
| GUNNI98@live | 568▼ -63 | 13 | 9 | 0 | 4 | 8 | 0.32 | 0 | 927 |
| TjibTjib_076@psn | 709▼ -246 | 14 | 6 | 0 | 0 | 10 | 0.35 | 0 | 685 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:02 | sector_1 | Axis | 0 | |
| 7:55 | sector_1 | Axis | 0 | |
| 14:58 | sector_2 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.