decode: proto 304 · 2066 stat syncs · 518 zone events · 785 soldier mappings · 4.43s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Чайный_Водолаз | 1071▲ +48 | 57 | 39 | 6 | 34 | 15 | 0.83 | 1 | 5786 |
| Thomas_Ange83604 | 604▲ +53 | 54 | 40 | 0 | 20 | 3 | 4.50 | 1 | 4707 |
| RiotFlame | 642▲ +32 | 41 | 15 | 0 | 35 | 12 | 0.76 | 1 | 3590 |
| HP2006 | 478▼ -2 | 35 | 29 | 0 | 0 | 10 | 0.95 | 0 | 2765 |
| Sid_Kageno#4 | 1028▼ -0 | 30 | 19 | 1 | 0 | 7 | 1.03 | 0 | 2217 |
| koshevar111 | 1487▲ +24 | 34 | 13 | 1 | 15 | 5 | 2.27 | 0 | 1860 |
| Papirus#4 | 958▼ -42 | 34 | 8 | 0 | 0 | 10 | 0.89 | 0 | 1525 |
| Marcelino7883@live | 400 | 19 | 6 | 0 | 0 | 10 | 0.51 | 0 | 815 |
| mergenhereltazi ✗ | 756▼ -94 | 17 | 9 | 0 | 0 | 12 | 0.40 | 0 | 780 |
| nedevilis (AI) | — | 11 | 7 | 0 | 0 | 10 | 0.19 | 0 | 595 |
| 18152rus ✗ | — | 4 | 1 | 0 | 0 | 2 | 0.67 | 0 | 150 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SV45 | 1788▲ +16 | 131 | 15 | 5 | 10 | 6 | 3.27 | 0 | 7083 |
| lazywag | 1584▼ -8 | 36 | 8 | 3 | 34 | 7 | 1.38 | 0 | 3492 |
| 清朝民兵 | 1090▲ +90 | 47 | 4 | 3 | 0 | 7 | 1.52 | 0 | 3215 |
| RafHugo#1 | 1276▲ +4 | 52 | 9 | 3 | 6 | 5 | 1.68 | 0 | 3135 |
| tamtszho54248462 | 1077▲ +10 | 32 | 3 | 1 | 0 | 9 | 0.82 | 0 | 1855 |
| ScaredFive72855 | 400 | 30 | 1 | 0 | 0 | 6 | 1.07 | 0 | 1260 |
| zamayot | 400 | 28 | 4 | 0 | 6 | 6 | 0.88 | 0 | 1240 |
| Fritz006 | 749▼ -251 | 18 | 2 | 0 | 0 | 6 | 0.75 | 0 | 755 |
| mhmtb7023 | 400 | 8 | 2 | 0 | 1 | 8 | 0.17 | 0 | 584 |
| heady_quay1@psn ✗ | 400▼ -8 | 8 | 2 | 0 | 0 | 5 | 0.42 | 0 | 540 |
| LIL81212 (AI) | — | 4 | 1 | 0 | 0 | 4 | 0.17 | 0 | 270 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:21 | sector_1 | Axis | 3 | Thomas_Ange83604, RiotFlame, Чайный_Водолаз |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.