decode: proto 304 · 2707 stat syncs · 484 zone events · 986 soldier mappings · 6.3s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| welldo | 1775▲ +10 | 133 | 12 | 4 | 23 | 16 | 1.25 | 0 | 7057 |
| Anagisar | 528▼ -8 | 43 | 6 | 7 | 29 | 3 | 2.39 | 0 | 4840 |
| Husstut | 1802▼ -2 | 65 | 16 | 2 | 0 | 9 | 1.55 | 0 | 3025 |
| Gaba#14 | 1351▼ -4 | 48 | 13 | 1 | 1 | 11 | 0.81 | 0 | 2620 |
| LiterallyYou | 724▼ -276 | 46 | 30 | 0 | 0 | 6 | 1.07 | 0 | 2360 |
| Andrey57640 | 860▼ -136 | 39 | 6 | 1 | 0 | 4 | 2.17 | 0 | 2005 |
| aigrefin | 1643▼ -40 | 37 | 7 | 1 | 0 | 5 | 1.37 | 0 | 1955 |
| Snowfest96@live | 1086▼ -200 | 19 | 10 | 0 | 33 | 5 | 0.66 | 0 | 1578 |
| xiaofenglielie ✗ | 1717▼ -54 | 4 | 0 | 1 | 0 | 3 | 0.31 | 0 | 405 |
| xiqieHo (AI) | — | 3 | 2 | 0 | 4 | 3 | 0.17 | 0 | 254 |
| xXTomas30240 | 896▼ -104 | 88 | 0 | 7 | 0 | 0 | 1.83 | 0 | 0 |
| smoky_neck33@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| majоr | 1870▲ +58 | 82 | 36 | 3 | 4 | 13 | 1.04 | 1 | 5215 |
| -寇可往-我亦可往- ✗ | 1527▼ -3 | 48 | 10 | 6 | 5 | 7 | 2.29 | 0 | 5051 |
| kwycibo | 1531▲ +33 | 34 | 6 | 2 | 49 | 4 | 2.12 | 0 | 3708 |
| MR_DNA | 1449▲ +22 | 56 | 19 | 0 | 0 | 10 | 1.08 | 2 | 3250 |
| Arnimra2 | 877▲ +21 | 43 | 11 | 1 | 25 | 9 | 0.88 | 0 | 3229 |
| Alex06235345@live | 722▲ +8 | 39 | 17 | 0 | 0 | 18 | 0.49 | 1 | 2741 |
| guhong123 | 933▲ +12 | 51 | 12 | 1 | 1 | 11 | 0.74 | 0 | 2528 |
| Traktorista541 | 400 | 27 | 7 | 1 | 4 | 11 | 0.49 | 0 | 1699 |
| kakii22 | 400 | 20 | 8 | 0 | 4 | 14 | 0.31 | 1 | 1594 |
| LucaPMC1990 | 400 | 9 | 5 | 0 | 0 | 8 | 0.21 | 2 | 1406 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:09 | sector_1_a | USSR | 7 | Alex06235345@live, MR_DNA, LucaPMC1990, majоr, kakii22 |
| 17:26 | sector_2_a | USSR | 3 | MR_DNA, LucaPMC1990 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.