decode: proto 304 · 1388 stat syncs · 0 zone events · 545 soldier mappings · 4.69s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Miettko | 1675▲ +52 | 21 | 12 | 1 | 32 | 7 | 0.58 | 0 | 2588 |
| xeyser | 1029▼ -2 | 14 | 5 | 3 | 0 | 7 | 0.74 | 0 | 2068 |
| FLAIPER#1 | 976▲ +10 | 22 | 22 | 0 | 0 | 5 | 1.00 | 0 | 1650 |
| crested_bike47@psn | 614▲ +3 | 22 | 19 | 0 | 0 | 9 | 0.69 | 0 | 1585 |
| dmitriysmirnov04 | 400 | 14 | 10 | 1 | 0 | 8 | 0.41 | 0 | 1060 |
| crypto_jerzol | 606▼ -30 | 19 | 5 | 0 | 0 | 11 | 0.50 | 0 | 960 |
| savcenkovladik52 | 976▼ -24 | 8 | 7 | 0 | 9 | 9 | 0.18 | 0 | 727 |
| marklesnik88 | 895▼ -105 | 6 | 5 | 0 | 0 | 9 | 0.17 | 0 | 573 |
| Slavik201118 ✗ | 461▼ -41 | 2 | 1 | 0 | 0 | 4 | 0.12 | 0 | 540 |
| Zeau3112 (AI) | — | 8 | 8 | 0 | 0 | 11 | 0.13 | 0 | 540 |
| DevilelHazerS (AI) | — | 3 | 0 | 0 | 0 | 6 | 0.10 | 0 | 110 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Weak_Masa | 1758▲ +9 | 87 | 14 | 1 | 0 | 4 | 3.00 | 0 | 3520 |
| batueviv83 | 1259▲ +2 | 60 | 0 | 1 | 0 | 0 | 60.00 | 0 | 3005 |
| Курганец_01 | 1284▲ +6 | 56 | 8 | 3 | 13 | 1 | 5.09 | 0 | 2856 |
| Olgerd#2 | 1805▲ +13 | 47 | 13 | 2 | 1 | 1 | 6.71 | 0 | 2360 |
| zaminawakawaka | 400 | 41 | 9 | 1 | 0 | 7 | 1.41 | 0 | 2090 |
| LtStalker | 1059▲ +31 | 30 | 5 | 0 | 11 | 3 | 2.73 | 0 | 1664 |
| Szymonow | 937▼ -63 | 27 | 8 | 0 | 0 | 6 | 0.71 | 0 | 1350 |
| Dragonvvs@live | 748▼ -13 | 6 | 6 | 0 | 19 | 1 | 0.67 | 0 | 1054 |
| Dilan | 941▼ -20 | 6 | 0 | 0 | 0 | 0 | 6.00 | 0 | 360 |
| tadeojantara_202@psn ✗ | 400▲ +150 | 2 | 0 | 0 | 0 | 1 | 0.29 | 0 | 70 |
| OOMO (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:21 | sector_1 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.