decode: proto 304 · 2497 stat syncs · 552 zone events · 949 soldier mappings · 5.66s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kushkin97 | 980▲ +93 | 83 | 49 | 1 | 14 | 12 | 1.17 | 0 | 5330 |
| JoeRogan87 | 1083▲ +12 | 45 | 18 | 4 | 3 | 7 | 1.45 | 0 | 3927 |
| 麒麟之翼 | 1137▲ +34 | 33 | 22 | 1 | 20 | 9 | 0.59 | 2 | 3211 |
| EgorBurr | 1454▲ +7 | 33 | 24 | 2 | 6 | 10 | 0.59 | 0 | 2873 |
| Su4ka_krashenaya | 405▲ +5 | 38 | 17 | 1 | 30 | 13 | 0.50 | 0 | 2613 |
| Soldat9999 | 659▲ +15 | 32 | 0 | 0 | 26 | 3 | 3.20 | 0 | 2244 |
| AlexB8441@live | 400 | 23 | 8 | 4 | 2 | 12 | 0.41 | 0 | 2176 |
| Kapibara2115161@live ✗ | 400▲ +150 | 17 | 12 | 0 | 0 | 11 | 0.27 | 0 | 1382 |
| unable-spangle53@psn | 401▲ +1 | 21 | 6 | 0 | 7 | 8 | 0.64 | 0 | 1331 |
| ssolaidrichess (AI) | — | 13 | 11 | 0 | 0 | 14 | 0.19 | 0 | 785 |
| popeyyun96 (AI) | — | 1 | 0 | 0 | 0 | 5 | 0.04 | 0 | 30 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ThaiタイTH | 1022▼ -6 | 56 | 18 | 5 | 24 | 6 | 1.87 | 0 | 5869 |
| onyXilluXory | 1480▼ -5 | 62 | 10 | 6 | 4 | 7 | 1.68 | 0 | 5761 |
| 诺曼底地牢突击手暗の妖精van樣 | 1717▼ -1 | 68 | 17 | 7 | 2 | 7 | 1.39 | 0 | 5699 |
| Chakangrao | 851▼ -31 | 41 | 2 | 7 | 0 | 1 | 8.20 | 0 | 4255 |
| YH92 | 1662▼ -1 | 54 | 13 | 4 | 0 | 7 | 1.64 | 0 | 3921 |
| Bandesz95 | 1662▼ -2 | 65 | 35 | 1 | 18 | 9 | 1.08 | 0 | 3734 |
| RikkiTiktak | 1374▼ -11 | 55 | 13 | 5 | 3 | 4 | 1.96 | 0 | 3590 |
| Foleyus | 1305▼ -3 | 81 | 10 | 0 | 1 | 2 | 7.36 | 0 | 3209 |
| mrmalinovsky | 400 | 39 | 15 | 0 | 49 | 10 | 0.68 | 0 | 2076 |
| KRONSTADT-65 | 874▼ -28 | 18 | 1 | 0 | 19 | 5 | 0.55 | 0 | 1155 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:33 | sector_1 | Axis | 8 | 麒麟之翼 |
| 14:56 | sector_2_b | Axis | 2 | 麒麟之翼 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.