decode: proto 304 · 1262 stat syncs · 208 zone events · 394 soldier mappings · 5.85s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Alex_Gordei | 1298▲ +45 | 8 | 1 | 2 | 29 | 4 | 0.42 | 0 | 2080 |
| TELO58 | 954▲ +110 | 17 | 1 | 2 | 0 | 5 | 0.81 | 0 | 1055 |
| _ECL_LINSHIK | 916▲ +14 | 25 | 4 | 0 | 0 | 7 | 0.60 | 0 | 910 |
| Hondi | 832▲ +87 | 8 | 4 | 1 | 29 | 4 | 0.67 | 0 | 862 |
| mav1ey | 902▲ +4 | 16 | 9 | 0 | 0 | 7 | 0.36 | 0 | 750 |
| Pirozhok_S_Jamom | 409▲ +2 | 11 | 7 | 0 | 0 | 2 | 0.73 | 0 | 580 |
| KAR98K | 829▲ +16 | 12 | 1 | 0 | 2 | 0 | 12.00 | 0 | 518 |
| yurised | 400▲ +0 | 7 | 0 | 0 | 0 | 3 | 0.70 | 0 | 275 |
| alexadogen (AI) | — | 4 | 4 | 0 | 0 | 2 | 0.29 | 0 | 240 |
| KonstantinK1989@psn | 400 | 3 | 3 | 0 | 0 | 6 | 0.09 | 0 | 235 |
| Sarmento91@live ✗ | 400▲ +141 | 2 | 1 | 0 | 0 | 2 | 0.18 | 0 | 180 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Jorge996 | 1976▲ +0 | 66 | 11 | 1 | 14 | 1 | 3.88 | 1 | 3666 |
| KIVI101 | 1788▲ +0 | 45 | 8 | 2 | 0 | 2 | 4.50 | 2 | 3260 |
| lSENATORl | 1575▲ +0 | 21 | 1 | 2 | 17 | 2 | 1.62 | 2 | 2778 |
| ZUTОMAYO | 1965 | 32 | 12 | 0 | 1 | 2 | 2.91 | 3 | 2764 |
| BoistonApero | 1250▼ -51 | 12 | 5 | 3 | 0 | 1 | 2.40 | 0 | 1996 |
| D_Cell | 400 | 14 | 1 | 4 | 15 | 0 | 4.67 | 1 | 1756 |
| 麒麟之翼 | 1106▼ -32 | 8 | 4 | 0 | 0 | 1 | 1.33 | 1 | 1321 |
| Napcsi44 | 400▼ -11 | 6 | 0 | 0 | 1 | 2 | 0.33 | 1 | 974 |
| Leha122333 | 400▼ -2 | 3 | 1 | 0 | 1 | 1 | 0.33 | 1 | 709 |
| ra8narok | 412▼ -22 | 11 | 4 | 0 | 0 | 4 | 0.52 | 0 | 550 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:41 | sector_3_a | Team 2 | 18 | lSENATORl, Napcsi44, KIVI101, Jorge996, 麒麟之翼, ZUTОMAYO |
| 6:57 | sector_2_a | Team 2 | 2 | KIVI101, ZUTОMAYO |
| 10:03 | sector_1_a | Team 2 | 10 | lSENATORl, Leha122333, D_Cell, ZUTОMAYO |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.