decode: proto 304 · 1934 stat syncs · 458 zone events · 809 soldier mappings · 5.41s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ИВАН-ДОЛБАЙ | 1305▲ +11 | 102 | 17 | 2 | 15 | 5 | 2.91 | 0 | 4346 |
| pioupiouAD | 881▲ +47 | 24 | 1 | 3 | 16 | 5 | 1.33 | 0 | 4255 |
| GeLiDa | 931▲ +91 | 49 | 1 | 6 | 3 | 6 | 1.88 | 0 | 4066 |
| alanyork2011 | 957▲ +14 | 73 | 12 | 0 | 0 | 3 | 3.17 | 0 | 3577 |
| AlexPan82823 | 1422▲ +21 | 58 | 23 | 0 | 0 | 4 | 2.15 | 0 | 2750 |
| KrokOdyl | 1392▲ +10 | 46 | 10 | 1 | 24 | 5 | 1.77 | 0 | 2609 |
| denyboy1985 | 970▼ -30 | 45 | 2 | 0 | 0 | 4 | 2.05 | 0 | 1800 |
| invalid_v_tanke | 444▼ -23 | 27 | 3 | 1 | 0 | 6 | 1.04 | 0 | 1451 |
| imminent_cafe4@psn | 818▼ -67 | 22 | 3 | 0 | 1 | 8 | 0.55 | 0 | 999 |
| SNYPER5 | 400 | 21 | 1 | 0 | 0 | 8 | 0.40 | 0 | 800 |
| alex2334865 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NoirSTD | 1432▲ +44 | 75 | 28 | 3 | 1 | 5 | 3.95 | 0 | 5589 |
| Dominikx12 | 1249▲ +12 | 51 | 34 | 4 | 1 | 9 | 1.13 | 0 | 3854 |
| Furry_F3MB0Y | 981▲ +48 | 27 | 17 | 1 | 41 | 4 | 1.00 | 0 | 3102 |
| Franzferdi | 1134▲ +134 | 37 | 23 | 1 | 10 | 10 | 0.74 | 0 | 2669 |
| _GIGAChad_ | 1490▼ -20 | 22 | 9 | 3 | 3 | 8 | 0.73 | 0 | 2487 |
| MÜller_SS ✗ | 502▼ -20 | 35 | 20 | 0 | 0 | 5 | 1.21 | 0 | 1985 |
| leyyaur1123 (AI) | — | 3 | 2 | 0 | 18 | 10 | 0.06 | 0 | 784 |
| joewales ✗ | 773▼ -85 | 7 | 6 | 0 | 0 | 4 | 0.33 | 0 | 410 |
| Roldvaler19@live ✗ | — | 8 | 4 | 0 | 0 | 2 | 0.57 | 0 | 360 |
| Astroyer (AI) | — | 9 | 2 | 0 | 0 | 10 | 0.17 | 0 | 340 |
| Marbuse | 400▼ -9 | 10 | 0 | 0 | 0 | 8 | 0.20 | 0 | 300 |
| ReteBonce (AI) | — | 7 | 2 | 0 | 0 | 14 | 0.09 | 0 | 290 |
| DeathHDCH9097 (AI) | — | 2 | 0 | 0 | 0 | 2 | 0.18 | 0 | 60 |
| Luca04massafra ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.