decode: proto 304 · 1831 stat syncs · 664 zone events · 772 soldier mappings · 4.19s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Blitzpilot12@psn ✗ | 768▼ -82 | 65 | 55 | 0 | 0 | 4 | 2.95 | 1 | 3890 |
| dede7416@live | 615▼ -4 | 62 | 50 | 1 | 5 | 2 | 6.89 | 0 | 3750 |
| oombomagg (AI) | — | 22 | 17 | 0 | 22 | 12 | 0.35 | 0 | 2284 |
| patornermasa (AI) | — | 17 | 13 | 0 | 22 | 10 | 0.32 | 0 | 1749 |
| DrLemon (AI) | — | 9 | 7 | 0 | 2 | 11 | 0.16 | 0 | 1054 |
| lollamonkoso (AI) | — | 13 | 9 | 0 | 0 | 10 | 0.26 | 0 | 860 |
| daniel77407 (AI) | — | 8 | 8 | 0 | 0 | 9 | 0.16 | 0 | 619 |
| spitangLentzHe (AI) | — | 10 | 4 | 0 | 0 | 12 | 0.16 | 0 | 580 |
| Alphazzboy (AI) | — | 9 | 7 | 0 | 0 | 4 | 0.41 | 0 | 480 |
| Under22000 (AI) | — | 5 | 4 | 0 | 0 | 10 | 0.10 | 1 | 470 |
| Dantomorik89177 (AI) | — | 7 | 7 | 0 | 0 | 12 | 0.12 | 0 | 460 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| YAWEH2024@live | 1144▼ -10 | 130 | 18 | 1 | 0 | 1 | 26.00 | 0 | 6930 |
| PERQUANTO@psn | 811▲ +16 | 121 | 30 | 2 | 22 | 5 | 5.50 | 0 | 6103 |
| combedvenus@psn | 1184▲ +2 | 101 | 2 | 4 | 0 | 0 | 33.67 | 0 | 5295 |
| KillGoomingB (AI) | — | 36 | 19 | 0 | 0 | 6 | 1.09 | 0 | 1714 |
| Legendy55573 (AI) | — | 23 | 13 | 0 | 0 | 5 | 0.82 | 0 | 1194 |
| AttaryMccol (AI) | — | 22 | 11 | 0 | 0 | 5 | 0.76 | 0 | 1110 |
| mapfatch (AI) | — | 18 | 7 | 0 | 6 | 5 | 0.62 | 0 | 1034 |
| pilp3mbbleman (AI) | — | 16 | 11 | 0 | 12 | 5 | 0.59 | 0 | 946 |
| FintmeLemon (AI) | — | 17 | 4 | 0 | 4 | 5 | 0.52 | 0 | 814 |
| Angelepulasion (AI) | — | 10 | 6 | 0 | 4 | 4 | 0.40 | 0 | 654 |
| IYITANGRA@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:38 | sector_1 | Axis | 6 | Under22000, Blitzpilot12@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.