decode: proto 304 · 1372 stat syncs · 0 zone events · 514 soldier mappings · 4.98s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| devis_inductif@psn | 1513▲ +22 | 45 | 21 | 0 | 0 | 6 | 1.18 | 0 | 2376 |
| youryour88 | 1579▲ +60 | 33 | 16 | 2 | 20 | 4 | 1.65 | 0 | 2376 |
| 肝嫩娘 | 1193▲ +116 | 32 | 10 | 1 | 0 | 6 | 1.10 | 0 | 1625 |
| Theaumesss | 660▲ +4 | 23 | 1 | 2 | 1 | 3 | 1.92 | 0 | 1601 |
| ghost070995 | 525▲ +3 | 16 | 6 | 0 | 0 | 5 | 0.84 | 0 | 1020 |
| Bigpapabzh@psn | 475▼ -1 | 5 | 2 | 1 | 0 | 3 | 0.36 | 0 | 770 |
| BravolionUK | 984▼ -16 | 10 | 5 | 0 | 0 | 6 | 0.24 | 0 | 530 |
| FFooRD@psn | 400▼ -1 | 10 | 6 | 0 | 0 | 4 | 0.40 | 0 | 500 |
| FuffeySaint (AI) | — | 7 | 4 | 0 | 4 | 6 | 0.21 | 0 | 474 |
| GOAIICOM (AI) | — | 4 | 2 | 0 | 0 | 6 | 0.13 | 0 | 254 |
| вАЛЕРА44 ✗ | — | 2 | 1 | 0 | 0 | 1 | 0.29 | 0 | 90 |
| sdwfqe ✗ | — | 1 | 0 | 0 | 0 | 1 | 0.17 | 0 | 50 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Prustar | 1717▲ +2 | 61 | 17 | 2 | 0 | 3 | 2.90 | 0 | 4025 |
| zharrt1@psn | 1435▲ +1 | 40 | 28 | 0 | 11 | 4 | 1.60 | 0 | 3000 |
| DerDeabonnierer | 1773▼ -4 | 27 | 22 | 1 | 0 | 4 | 0.96 | 0 | 2629 |
| Hoplaa | 1060▲ +18 | 52 | 19 | 0 | 15 | 1 | 5.20 | 0 | 2606 |
| niewidzialny_ | 1149▼ -21 | 23 | 8 | 1 | 1 | 5 | 0.74 | 0 | 2231 |
| Waffen-SS7 | 1051▼ -5 | 29 | 2 | 1 | 3 | 4 | 1.16 | 0 | 1294 |
| Lacolombe | 1136▼ -191 | 15 | 6 | 1 | 0 | 2 | 1.25 | 0 | 1018 |
| MajorRyan | 400▼ -3 | 8 | 4 | 0 | 3 | 4 | 0.31 | 0 | 947 |
| Demoulin | 698▼ -18 | 12 | 5 | 0 | 2 | 0 | 3.00 | 0 | 750 |
| Lyijymagneetti | 979▼ -25 | 6 | 1 | 0 | 15 | 1 | 0.67 | 0 | 556 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:23 | sector_1 | Axis | 0 | |
| 4:07 | sector_1 | Axis | 0 | |
| 6:41 | sector_2 | Axis | 0 | |
| 7:55 | sector_2 | Axis | 0 | |
| 10:39 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.