decode: proto 304 · 1514 stat syncs · 0 zone events · 562 soldier mappings · 5.45s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Sebo_RTA | 974▲ +4 | 22 | 12 | 3 | 19 | 11 | 0.35 | 0 | 3294 |
| RandyChef | 1252▲ +123 | 36 | 10 | 2 | 16 | 8 | 1.12 | 0 | 1948 |
| болгарка#4 | 964▲ +18 | 21 | 6 | 1 | 12 | 6 | 0.95 | 0 | 1368 |
| Nr1P | 1120▲ +4 | 26 | 7 | 1 | 0 | 5 | 1.00 | 0 | 1195 |
| Dar-Dien1984 | 912▼ -3 | 26 | 7 | 0 | 0 | 10 | 0.59 | 0 | 1065 |
| Den_orb | 816▼ -24 | 11 | 6 | 0 | 0 | 6 | 0.31 | 0 | 850 |
| yurised | 400▼ -0 | 16 | 4 | 0 | 0 | 3 | 1.60 | 0 | 845 |
| -Snowy- | 400 | 13 | 1 | 1 | 0 | 7 | 0.43 | 0 | 622 |
| Litty2591 (AI) | — | 8 | 1 | 0 | 6 | 5 | 0.30 | 0 | 572 |
| JimTheTerrible | 654▼ -4 | 7 | 2 | 0 | 3 | 4 | 0.35 | 0 | 532 |
| Ibrahim_supreme@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| King_Tiger_503 | 1321▲ +8 | 46 | 9 | 8 | 0 | 2 | 5.75 | 0 | 5564 |
| Werbiest589 | 1626▲ +12 | 44 | 25 | 1 | 5 | 4 | 1.63 | 0 | 4337 |
| 04deustch | 686▲ +8 | 43 | 14 | 2 | 0 | 5 | 1.87 | 0 | 3055 |
| RyogaXD@gplay | 1098▲ +3 | 35 | 12 | 0 | 23 | 4 | 1.21 | 0 | 2928 |
| Badger0Clock | 1053▲ +11 | 45 | 18 | 2 | 5 | 4 | 2.05 | 0 | 2827 |
| FlexasJ | 840▼ -123 | 15 | 9 | 2 | 0 | 3 | 1.50 | 0 | 2096 |
| PaleBand5133@live | 697▼ -52 | 28 | 18 | 0 | 0 | 4 | 1.33 | 0 | 1925 |
| YeKhaung25 | 400▼ -2 | 16 | 9 | 0 | 0 | 3 | 1.14 | 0 | 1008 |
| v1-king | 479▼ -146 | 21 | 8 | 0 | 0 | 3 | 1.31 | 0 | 910 |
| PDZ51 | 400 | 12 | 3 | 0 | 0 | 3 | 0.67 | 0 | 570 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:32 | sector_1 | Axis | 0 | |
| 7:09 | sector_2 | Axis | 0 | |
| 9:41 | sector_2 | Axis | 0 | |
| 12:55 | sector_3 | Axis | 0 | |
| 15:17 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.