Shell105mm_pzrg aphe_tank
Shell mass14 kg
Armor penetrationno figure
Blast damage161.39
Fragments68
Fragment damage (total)780
Not shown in game — engine values
Drag coefficient0.28
Bullet typeaphe_tank
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K0.9
DeMarre speed exponent1.43
Fuse threshold (mm)19
Explosive mass (kg)0.24
Explosive typefp02_np10
Fuse delay distance (m)1.2
Max distance (m)10,000
Normalization presetap
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetap
Spall preset (kinetic)ap
Slope effect presetap
Spall cone (°)40
Spall fragments68
Spall damage (near, far)20, 15
Spall reach (m)5
Spall penetration (near, far, mm)11, 8
Spall presetap
Spall sections3
Stuck angle (°)45
Computed
Drop by range (m)100m: 0.07, 500m: 1.88, 1000m: 7.8, 1500m: 18.22
Time of flight by range (s)100m: 0.12, 500m: 0.62, 1000m: 1.28, 1500m: 1.98
Velocity by range (m/s)100m: 813.32, 500m: 779.54, 1000m: 739.33, 1500m: 701.26
Blast: explosive radius (m)0.29
Blast: inner radius (m)0.29
Blast: outer radius (m)0.58
Blast: penetration (mm)6.16
Blast: sourcemodel
Blast: TNT equivalent (kg)0.3
Spall: cone (°)40
Spall: max fragment damage20
Spall: max fragment penetration (mm)11
Shell105mm_gr19 he_frag_tank
Shell mass15.1 kg
Armor penetrationno figure
Blast damage302.08
Fragments68
Fragment damage (total)780
Not shown in game — engine values
Drag coefficient0.26
Bullet typehe_frag_tank
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K0.15
DeMarre speed exponent1.43
Fuse threshold (mm)0.1
Explosive mass (kg)1.85
Explosive typefp02
Fragmentation cone (°)45
Fragment share0.22
Real fragmentsTrue
Fragment segments8
Fuse delay distance (m)0.2
Max distance (m)10,000
Normalization presetheat
Ricochet presethe
Spall preset (kinetic)ap
Fragmentation cone (°)45
Slope effect presetap
Spall cone (°)40
Spall fragments68
Spall damage (near, far)20, 15
Spall reach (m)5
Spall penetration (near, far, mm)11, 8
Spall presetap
Spall sections3
Computed
Drop by range (m)100m: 0.07, 500m: 1.81, 1000m: 7.49, 1500m: 17.4
Time of flight by range (s)100m: 0.12, 500m: 0.61, 1000m: 1.25, 1500m: 1.93
Velocity by range (m/s)100m: 827.34, 500m: 797.4, 1000m: 761.54, 1500m: 727.35
Blast: explosive radius (m)0.48
Blast: inner radius (m)0.37
Blast: outer radius (m)0.76
Blast: penetration (mm)23.33
Blast: sourcemodel
Blast: TNT equivalent (kg)1.85
Spall: cone (°)40
Spall: max fragment damage20
Spall: max fragment penetration (mm)11
Shell105mm_pzrg_rot apcbc_tank
Shell mass15.56 kg
Armor penetrationno figure
Blast damage177.25
Fragments68
Fragment damage (total)780
Not shown in game — engine values
Drag coefficient0.33
Bullet typeapcbc_tank
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K1
DeMarre speed exponent1.43
Fuse threshold (mm)19
Explosive mass (kg)0.25
Explosive typeph_salz_h10
Fuse delay distance (m)1.2
Max distance (m)10,000
Normalization presetapbc
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetapbc
Spall preset (kinetic)ap
Slope effect presetapc
Spall cone (°)40
Spall fragments68
Spall damage (near, far)20, 15
Spall reach (m)5
Spall penetration (near, far, mm)11, 8
Spall presetap
Spall sections3
Stuck angle (°)45
Computed
Drop by range (m)100m: 0.07, 500m: 1.88, 1000m: 7.83, 1500m: 18.33
Time of flight by range (s)100m: 0.12, 500m: 0.63, 1000m: 1.29, 1500m: 1.99
Velocity by range (m/s)100m: 812.86, 500m: 777.31, 1000m: 735.1, 1500m: 695.24
Blast: explosive radius (m)0.31
Blast: inner radius (m)0.29
Blast: outer radius (m)0.58
Blast: penetration (mm)6.75
Blast: sourcemodel
Blast: TNT equivalent (kg)0.36
Spall: cone (°)40
Spall: max fragment damage20
Spall: max fragment penetration (mm)11