decode: proto 304 · 2620 stat syncs · 0 zone events · 1007 soldier mappings · 5.48s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kapselk7 | 1586▲ +66 | 99 | 28 | 4 | 28 | 7 | 3.41 | 0 | 7060 |
| TheLordCorgi | 513▲ +85 | 48 | 11 | 0 | 77 | 11 | 0.74 | 0 | 4712 |
| Bruster_1 | 629▲ +229 | 69 | 17 | 4 | 0 | 5 | 3.00 | 0 | 4032 |
| JoshALLEN17 | 1454▲ +48 | 57 | 10 | 2 | 6 | 10 | 1.19 | 0 | 3905 |
| samuelarts | 894▲ +26 | 64 | 22 | 0 | 0 | 13 | 0.79 | 0 | 2760 |
| DBZbroly6769 | 403▲ +3 | 35 | 21 | 0 | 0 | 13 | 0.49 | 0 | 1780 |
| clemenson13@psn | 1262▲ +80 | 31 | 8 | 1 | 0 | 5 | 1.15 | 0 | 1690 |
| Myusafar | 1029▲ +39 | 29 | 15 | 0 | 0 | 7 | 0.63 | 0 | 1540 |
| Noob12344649@live | 722▲ +14 | 18 | 17 | 0 | 21 | 10 | 0.33 | 0 | 1496 |
| hunter071#1 | 632▲ +17 | 29 | 10 | 0 | 2 | 6 | 1.04 | 0 | 1408 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Thias_Rei | 1308▼ -17 | 80 | 64 | 3 | 20 | 7 | 1.95 | 0 | 7110 |
| Bladington | 1134▼ -17 | 50 | 34 | 2 | 46 | 15 | 0.93 | 0 | 5943 |
| SyndromeWarrior | 1954▼ -8 | 77 | 38 | 1 | 16 | 8 | 1.88 | 0 | 4799 |
| 미래는눈앞 | 819▼ -1 | 50 | 18 | 5 | 1 | 6 | 2.08 | 0 | 3611 |
| ASW209838@live | 720▼ -176 | 60 | 43 | 0 | 0 | 11 | 0.98 | 0 | 3506 |
| hsalah | 978▼ -53 | 39 | 30 | 0 | 0 | 13 | 0.57 | 0 | 2299 |
| Ziegen_Mann | 559▼ -441 | 40 | 18 | 0 | 0 | 19 | 0.57 | 0 | 1953 |
| shaed93957 (AI) | — | 18 | 8 | 0 | 16 | 12 | 0.28 | 0 | 1920 |
| Alfred_276@psn | 616▼ -29 | 32 | 12 | 2 | 12 | 8 | 1.33 | 0 | 1906 |
| Sluggo2458@live | 508▼ -35 | 20 | 14 | 0 | 0 | 10 | 0.56 | 0 | 1189 |
| Ungern_ ✗ | — | 0 | 0 | 0 | 3 | 1 | 0.00 | 0 | 300 |
| jossephgoebbels2 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:07 | sector_1 | Axis | 0 | |
| 16:41 | sector_2 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.