decode: proto 304 · 2950 stat syncs · 592 zone events · 1090 soldier mappings · 9.35s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RyzerTech | — | 122 | 41 | 17 | 57 | 14 | 1.67 | 2 | 14055 |
| lissaia | — | 47 | 19 | 1 | 11 | 10 | 0.70 | 2 | 4183 |
| душман | — | 48 | 25 | 1 | 9 | 18 | 0.47 | 0 | 3204 |
| okayky33 | — | 41 | 13 | 0 | 4 | 10 | 0.67 | 0 | 2496 |
| seregae13 | — | 35 | 13 | 0 | 0 | 13 | 0.44 | 2 | 2170 |
| ms08#1 | — | 22 | 8 | 0 | 28 | 12 | 0.39 | 0 | 2038 |
| cdznjif73 | — | 35 | 10 | 0 | 0 | 12 | 0.59 | 0 | 1380 |
| shrubby_customs0@psn | — | 20 | 11 | 1 | 1 | 8 | 0.42 | 0 | 1169 |
| westPL | — | 11 | 4 | 0 | 0 | 12 | 0.21 | 0 | 750 |
| FNippity | — | 20 | 0 | 1 | 0 | 0 | 0.56 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| overlord0770 | — | 60 | 30 | 1 | 30 | 8 | 1.15 | 0 | 4262 |
| _Sajer_ | — | 93 | 26 | 0 | 11 | 5 | 2.33 | 0 | 4260 |
| Star1337 | — | 67 | 26 | 2 | 0 | 7 | 1.76 | 0 | 4175 |
| Rangel15 | — | 80 | 32 | 1 | 2 | 10 | 1.60 | 0 | 4033 |
| Letzter_Kuller | — | 59 | 19 | 3 | 32 | 10 | 0.92 | 0 | 4011 |
| 看万山红遍 | — | 84 | 25 | 2 | 14 | 14 | 0.82 | 0 | 3808 |
| Fediunka7 | — | 31 | 5 | 0 | 0 | 8 | 0.97 | 0 | 1180 |
| xX_Steiner_Xx | — | 14 | 0 | 0 | 8 | 1 | 1.56 | 0 | 968 |
| DakiBoomBR | — | 80 | 0 | 3 | 0 | 0 | 4.21 | 0 | 0 |
| nightspytroni1 | — | 59 | 0 | 1 | 0 | 0 | 3.69 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:19 | sector_1 | Axis | 3 | RyzerTech |
| 11:18 | sector_2_a | Axis | 3 | lissaia, RyzerTech, seregae13 |
| 16:34 | sector_3 | Axis | 4 | lissaia, seregae13 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.