decode: proto 304 · 1277 stat syncs · 0 zone events · 501 soldier mappings · 4.87s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Thonin0 | — | 55 | 25 | 1 | 14 | 3 | 4.58 | 0 | 3420 |
| Sefrs_LxCZ | — | 32 | 13 | 0 | 13 | 3 | 2.46 | 0 | 3044 |
| theYellowSnowman | — | 52 | 8 | 1 | 1 | 1 | 8.67 | 0 | 2732 |
| TheEngineer809#1 | — | 24 | 13 | 0 | 3 | 3 | 1.26 | 0 | 1990 |
| Boki_Trigrla | — | 28 | 14 | 0 | 2 | 2 | 1.87 | 0 | 1983 |
| joep#1 | — | 14 | 10 | 1 | 5 | 5 | 0.47 | 0 | 1764 |
| Bombardino-NVA | — | 23 | 6 | 1 | 0 | 1 | 3.83 | 0 | 1645 |
| pherna001 | — | 16 | 9 | 0 | 0 | 4 | 0.53 | 0 | 983 |
| maxencea#1 | — | 14 | 4 | 0 | 0 | 3 | 0.64 | 0 | 928 |
| LaunchedJewel14@live | — | 12 | 5 | 0 | 0 | 2 | 0.92 | 0 | 745 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| L3wins | — | 27 | 6 | 4 | 15 | 3 | 1.50 | 0 | 1929 |
| bollck | — | 24 | 5 | 0 | 3 | 6 | 0.62 | 0 | 1124 |
| Dark_SoldierHD | — | 21 | 3 | 0 | 13 | 2 | 2.33 | 0 | 1011 |
| LeDucV | — | 19 | 5 | 0 | 0 | 7 | 0.61 | 0 | 815 |
| Robhin | — | 17 | 1 | 0 | 1 | 0 | 4.25 | 0 | 814 |
| Totenkopf952 ✗ | — | 16 | 8 | 0 | 1 | 2 | 1.23 | 0 | 794 |
| H_n_Solo1436 | — | 12 | 4 | 0 | 0 | 8 | 0.33 | 0 | 575 |
| Samjules123#1 | — | 10 | 2 | 0 | 0 | 6 | 0.23 | 0 | 550 |
| realpsycho ✗ | — | 7 | 3 | 0 | 4 | 2 | 0.70 | 0 | 316 |
| TeadArek (AI) | — | 3 | 2 | 0 | 0 | 2 | 0.25 | 0 | 250 |
| mcesa1cdf (AI) | — | 2 | 0 | 0 | 0 | 5 | 0.06 | 0 | 100 |
| Madonna9318@live ✗ | — | 1 | 0 | 0 | 0 | 1 | 0.50 | 0 | 65 |
| Phostront (AI) | — | 1 | 0 | 0 | 0 | 4 | 0.05 | 0 | 50 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:26 | sector_1 | Western Allies | 0 | |
| 6:39 | h5p5x5 | Western Allies | 0 | |
| 8:02 | sector_2 | Western Allies | 0 | |
| 10:22 | sector_3 | Western Allies | 0 | |
| 10:56 | sector_3 | Western Allies | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.