decode: proto 304 · 2276 stat syncs · 0 zone events · 829 soldier mappings · 5.46s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Lion312 | — | 79 | 48 | 0 | 0 | 8 | 1.41 | 0 | 4045 |
| birger_nordling | — | 43 | 8 | 4 | 6 | 9 | 0.74 | 0 | 3606 |
| jcharles968 | — | 49 | 19 | 2 | 22 | 7 | 1.69 | 0 | 3050 |
| szakos_ | — | 27 | 10 | 0 | 57 | 8 | 0.71 | 0 | 2561 |
| Wilk28 | — | 32 | 10 | 0 | 34 | 7 | 0.71 | 0 | 2540 |
| shalukhin97 | — | 28 | 16 | 1 | 14 | 6 | 0.88 | 0 | 2098 |
| maksim30012002 | — | 43 | 11 | 1 | 6 | 16 | 0.67 | 0 | 1944 |
| aleksandrsorokou | — | 20 | 6 | 2 | 0 | 4 | 2.00 | 0 | 1725 |
| Glaubiūkas | — | 15 | 11 | 0 | 43 | 5 | 0.50 | 0 | 1086 |
| karforsd (AI) | — | 5 | 2 | 0 | 8 | 6 | 0.17 | 0 | 574 |
| detonator45 ✗ | — | 14 | 1 | 0 | 0 | 2 | 1.56 | 0 | 565 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| lobzzik#1 | — | 62 | 28 | 7 | 46 | 10 | 1.63 | 0 | 7433 |
| saviorum#1 | — | 65 | 44 | 0 | 26 | 10 | 0.93 | 0 | 5479 |
| The_True_soldier | — | 94 | 55 | 1 | 0 | 4 | 3.76 | 0 | 5028 |
| zero28451 | — | 30 | 14 | 5 | 0 | 4 | 2.00 | 0 | 4281 |
| sparta7pro@live | — | 34 | 19 | 0 | 14 | 5 | 1.06 | 0 | 2590 |
| S1_MARCOgiova@psn | — | 30 | 18 | 0 | 1 | 6 | 0.77 | 0 | 2400 |
| Todel1288@psn | — | 29 | 12 | 0 | 0 | 10 | 0.54 | 0 | 1961 |
| Ethel4469@live | — | 20 | 12 | 1 | 0 | 8 | 0.50 | 0 | 1760 |
| Letsplaytom | — | 15 | 11 | 0 | 0 | 6 | 0.38 | 0 | 920 |
| tolum32 | — | 15 | 2 | 1 | 3 | 2 | 1.25 | 0 | 797 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:26 | sector_1_a | Axis | 0 | |
| 3:37 | sector_1_a | Axis | 0 | |
| 9:19 | sector_2_a | Axis | 0 | |
| 14:47 | sector_2_a | Axis | 0 | |
| 17:30 | sector_3_a | Axis | 0 | |
| 17:55 | sector_3_a | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.