decode: proto 304 · 2725 stat syncs · 618 zone events · 1107 soldier mappings · 7.16s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ezhikvtumane#3 | — | 93 | 32 | 3 | 0 | 16 | 1.66 | 1 | 5711 |
| PabloEmilioEsc#22 | — | 38 | 12 | 5 | 20 | 8 | 2.71 | 0 | 4961 |
| Крысавноске | — | 76 | 30 | 1 | 0 | 15 | 0.72 | 0 | 4445 |
| Vanko420 | — | 63 | 10 | 1 | 7 | 7 | 1.54 | 0 | 3818 |
| pavluxa_84 | — | 32 | 10 | 1 | 15 | 9 | 0.84 | 0 | 2115 |
| SoloBezdar | — | 44 | 10 | 0 | 10 | 13 | 0.60 | 0 | 1930 |
| Leon23_2 | — | 31 | 14 | 0 | 5 | 5 | 0.82 | 0 | 1769 |
| innamin1111 (AI) | — | 10 | 1 | 0 | 14 | 11 | 0.17 | 0 | 1008 |
| shadowgurader (AI) | — | 10 | 6 | 0 | 0 | 8 | 0.25 | 0 | 579 |
| Amogus4life ✗ | — | 4 | 1 | 0 | 0 | 1 | 1.00 | 0 | 210 |
| d5aado30615 | — | 57 | 0 | 1 | 0 | 0 | 0.49 | 2 | 0 |
| Georgi_Abramov ✗ | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| wiggyloo65 | — | 97 | 26 | 4 | 4 | 6 | 2.49 | 0 | 5222 |
| masterdrive82@live | — | 62 | 7 | 4 | 16 | 9 | 1.17 | 0 | 5146 |
| Bomberlocke | — | 70 | 9 | 5 | 0 | 8 | 1.84 | 0 | 4895 |
| lifegaming | — | 97 | 19 | 3 | 1 | 10 | 1.33 | 0 | 4264 |
| Dunkelfalke | — | 69 | 14 | 2 | 0 | 5 | 2.76 | 0 | 3946 |
| Citizen2701 | — | 59 | 0 | 3 | 27 | 9 | 1.48 | 0 | 2983 |
| Kemetic | — | 58 | 12 | 1 | 0 | 9 | 1.14 | 0 | 2890 |
| vonRachottCz | — | 43 | 2 | 0 | 0 | 10 | 0.61 | 0 | 1550 |
| Lozio8@live ✗ | — | 6 | 0 | 1 | 1 | 2 | 0.75 | 0 | 949 |
| Schlecht4370@live ✗ | — | 11 | 0 | 1 | 3 | 2 | 0.92 | 0 | 802 |
| phuntov (AI) | — | 7 | 2 | 0 | 0 | 5 | 0.25 | 0 | 379 |
| Jonogood (AI) | — | 5 | 2 | 0 | 2 | 6 | 0.14 | 0 | 340 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:12 | sector_1_b | Axis | 4 | d5aado30615, Ezhikvtumane#3 |
| 8:26 | sector_2 | Axis | 0 | |
| 18:49 | sector_3_b | Axis | 1 | d5aado30615 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.