decode: proto 304 · 1512 stat syncs · 324 zone events · 466 soldier mappings · 2.59s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DomnautYTB | — | 17 | 0 | 2 | 44 | 0 | 5.67 | 0 | 2326 |
| кузмич#1 | — | 28 | 20 | 0 | 10 | 4 | 1.47 | 0 | 1640 |
| Garpei | — | 24 | 18 | 0 | 0 | 7 | 0.80 | 0 | 1410 |
| DJHighVoltage | — | 11 | 3 | 2 | 8 | 8 | 0.31 | 0 | 1021 |
| -RASH-______ | — | 16 | 2 | 2 | 0 | 3 | 0.94 | 0 | 970 |
| HowlClaw54094 | — | 15 | 2 | 0 | 0 | 6 | 0.88 | 0 | 650 |
| thunderen | — | 15 | 2 | 0 | 0 | 8 | 0.41 | 0 | 635 |
| Хан#18 | — | 10 | 8 | 0 | 0 | 10 | 0.34 | 0 | 575 |
| Polish_Tiger_II ✗ | — | 3 | 1 | 1 | 0 | 3 | 0.27 | 0 | 360 |
| SHUSTRIK102 ✗ | — | 6 | 2 | 0 | 0 | 7 | 0.21 | 0 | 240 |
| NobioTripple (AI) | — | 2 | 1 | 0 | 0 | 5 | 0.06 | 0 | 134 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 真夏の夜の淫夢_homo | — | 42 | 12 | 2 | 0 | 2 | 3.82 | 2 | 3394 |
| 야생인공지능 | — | 31 | 16 | 0 | 0 | 6 | 1.03 | 4 | 3305 |
| kirill_koshelev_#1 | — | 21 | 12 | 1 | 0 | 6 | 1.05 | 3 | 3195 |
| UncleJamzz | — | 19 | 10 | 0 | 4 | 2 | 1.73 | 4 | 2974 |
| TheN0tor1ous | — | 31 | 2 | 2 | 0 | 4 | 1.72 | 1 | 2155 |
| mareusdesepti | — | 40 | 8 | 2 | 0 | 2 | 2.22 | 0 | 2146 |
| HIPPIe | — | 22 | 10 | 0 | 14 | 1 | 4.40 | 1 | 2056 |
| FL0B0FL0 | — | 19 | 7 | 1 | 6 | 4 | 1.06 | 0 | 1827 |
| Kantalnjenatt | — | 15 | 1 | 1 | 0 | 2 | 1.00 | 1 | 1283 |
| Galih#1 | — | 13 | 9 | 0 | 0 | 1 | 1.30 | 1 | 1215 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 1:49 | sector_1_a | USSR | 13 | kirill_koshelev_#1, 真夏の夜の淫夢_homo, Galih#1, 야생인공지능 |
| 3:40 | sector_2_b | USSR | 9 | kirill_koshelev_#1, 真夏の夜の淫夢_homo, HIPPIe, Kantalnjenatt, UncleJamzz |
| 5:54 | sector_3_a | USSR | 3 | UncleJamzz, TheN0tor1ous, 야생인공지능 |
| 8:51 | sector_4_b | USSR | 7 | UncleJamzz, 야생인공지능 |
| 12:14 | sector_5_b | USSR | 4 | kirill_koshelev_#1, UncleJamzz, 야생인공지능 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.