decode: proto 304 · 3352 stat syncs · 0 zone events · 1190 soldier mappings · 8.73s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KolinskiGG | — | 94 | 45 | 3 | 45 | 16 | 0.84 | 0 | 8169 |
| Ganyung | — | 81 | 49 | 3 | 30 | 18 | 1.14 | 0 | 6285 |
| Mpitx | — | 81 | 48 | 0 | 15 | 8 | 1.65 | 0 | 4799 |
| G4z1loz18 | — | 89 | 45 | 0 | 0 | 19 | 1.19 | 0 | 4694 |
| Steelreign360 | — | 50 | 19 | 0 | 27 | 1 | 5.56 | 0 | 3272 |
| DarthBaals | — | 49 | 12 | 0 | 0 | 11 | 0.94 | 0 | 2125 |
| Rastyy93@psn | — | 40 | 24 | 0 | 0 | 10 | 0.91 | 0 | 2080 |
| erikivan640 ✗ | — | 27 | 7 | 1 | 0 | 17 | 0.46 | 0 | 2050 |
| ProGamer14749@live | — | 27 | 9 | 1 | 0 | 9 | 0.82 | 0 | 1355 |
| GamingGhind (AI) | — | 9 | 5 | 0 | 8 | 5 | 0.35 | 0 | 704 |
| MonkeyRijk@live ✗ | — | 5 | 1 | 0 | 0 | 7 | 0.19 | 0 | 180 |
| Balinhangthe (AI) | — | 0 | 0 | 0 | 4 | 2 | 0.00 | 0 | 144 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SirArchibald | — | 90 | 24 | 4 | 21 | 9 | 1.53 | 0 | 5690 |
| Phystax | — | 78 | 28 | 0 | 19 | 17 | 1.16 | 0 | 4857 |
| just_lulu | — | 62 | 15 | 4 | 0 | 6 | 2.58 | 0 | 4810 |
| janletsplay16 | — | 81 | 24 | 0 | 21 | 11 | 1.45 | 0 | 4610 |
| philphil1919@psn | — | 42 | 26 | 0 | 101 | 10 | 0.68 | 0 | 3824 |
| ruslankovalcuk65 | — | 58 | 26 | 0 | 0 | 13 | 0.72 | 0 | 2835 |
| DerPro123 | — | 55 | 22 | 0 | 0 | 9 | 1.62 | 0 | 2700 |
| kilian_slg | — | 50 | 16 | 0 | 2 | 10 | 0.81 | 0 | 2695 |
| catahoula-corso@psn | — | 29 | 13 | 0 | 0 | 19 | 0.51 | 0 | 1752 |
| wolf221503 (AI) | — | 11 | 2 | 0 | 0 | 7 | 0.29 | 0 | 460 |
| JuDu12 ✗ | — | 7 | 1 | 0 | 0 | 6 | 0.24 | 0 | 305 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:24 | sector_1 | USSR | 0 | |
| 6:07 | sector_1 | USSR | 0 | |
| 23:01 | sector_2 | USSR | 0 | |
| 26:33 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.