decode: proto 304 · 3218 stat syncs · 0 zone events · 1132 soldier mappings · 8.65s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| niknovoaz1 | — | 79 | 39 | 2 | 49 | 7 | 1.76 | 0 | 7433 |
| f4scits_killer | — | 83 | 35 | 1 | 8 | 9 | 1.54 | 0 | 5553 |
| Kistaucul | — | 52 | 24 | 1 | 6 | 15 | 0.58 | 0 | 5055 |
| SPT_ALPHA | — | 54 | 28 | 4 | 0 | 9 | 1.42 | 0 | 4705 |
| 亗ЛАДЬЯ亗 | — | 79 | 21 | 6 | 0 | 4 | 3.29 | 0 | 4700 |
| RenHuang | — | 73 | 25 | 2 | 0 | 11 | 1.55 | 0 | 4224 |
| play5563pro | — | 62 | 17 | 1 | 4 | 13 | 0.95 | 0 | 3504 |
| EwGuiT | — | 33 | 7 | 1 | 29 | 10 | 0.65 | 0 | 3263 |
| zeton81#1 | — | 51 | 17 | 0 | 0 | 7 | 1.76 | 0 | 3009 |
| Proplayer1234 ✗ | — | 11 | 6 | 1 | 0 | 7 | 0.38 | 0 | 1274 |
| Mantyww362 (AI) | — | 3 | 2 | 0 | 0 | 3 | 0.18 | 0 | 150 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| boevajakolbasa | — | 49 | 25 | 4 | 29 | 13 | 0.73 | 0 | 5054 |
| Jekson_king | — | 49 | 25 | 2 | 53 | 12 | 0.60 | 0 | 4369 |
| mrvaxp | — | 47 | 40 | 1 | 16 | 18 | 0.50 | 0 | 3729 |
| xhgfterwe5523 | — | 65 | 17 | 4 | 0 | 14 | 1.05 | 0 | 3712 |
| 14eThor | — | 69 | 22 | 0 | 31 | 5 | 3.00 | 0 | 3599 |
| LeMortJoyeux | — | 56 | 13 | 1 | 3 | 12 | 1.51 | 0 | 3270 |
| flokkifn | — | 47 | 22 | 1 | 15 | 12 | 0.78 | 0 | 3163 |
| banzai990 | — | 45 | 33 | 0 | 12 | 11 | 0.74 | 0 | 3092 |
| ALLAH_AKBHAR_Cla | — | 27 | 6 | 4 | 0 | 8 | 0.66 | 0 | 2750 |
| Darkhulk ✗ | — | 12 | 0 | 1 | 4 | 1 | 1.71 | 0 | 526 |
| olenning2000 (AI) | — | 8 | 3 | 0 | 0 | 9 | 0.16 | 0 | 404 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:06 | sector_1 | USSR | 0 | |
| 9:26 | sector_1 | USSR | 0 | |
| 16:09 | sector_2 | USSR | 0 | |
| 19:02 | sector_3 | USSR | 0 | |
| 22:32 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.