decode: proto 304 · 1775 stat syncs · 0 zone events · 661 soldier mappings · 5.51s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ШТУРМОВИК-1 | 1374▲ +16 | 63 | 26 | 2 | 6 | 7 | 1.62 | 0 | 5229 |
| Serg_Spb_RU | 1804▲ +13 | 39 | 18 | 1 | 13 | 4 | 1.30 | 0 | 3119 |
| SETT4311 | 1605▲ +2 | 41 | 25 | 1 | 5 | 4 | 1.78 | 0 | 2992 |
| rmvsytc1980 | 771▼ -229 | 23 | 15 | 3 | 0 | 6 | 1.00 | 0 | 2847 |
| irkaisolovichser | 1213▲ +2 | 35 | 21 | 1 | 10 | 6 | 0.76 | 0 | 2468 |
| hitron3000 | 746▼ -73 | 25 | 16 | 0 | 0 | 9 | 0.56 | 0 | 1588 |
| cs2#1 | 640▼ -360 | 22 | 4 | 0 | 0 | 5 | 1.22 | 0 | 1148 |
| slavnitsky | 713▼ -308 | 14 | 7 | 0 | 0 | 4 | 0.82 | 0 | 833 |
| yusifov_1703 | 628▼ -67 | 23 | 2 | 0 | 1 | 2 | 1.53 | 0 | 824 |
| СтаннисБаратеон | 400▼ -2 | 7 | 1 | 0 | 0 | 6 | 0.20 | 0 | 433 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| The_Führer | 1664▲ +16 | 30 | 23 | 6 | 74 | 4 | 1.36 | 0 | 5144 |
| dino2J | 1448▲ +44 | 62 | 19 | 3 | 1 | 4 | 3.10 | 0 | 3444 |
| Alisair | 1828▲ +19 | 47 | 10 | 4 | 6 | 8 | 1.42 | 0 | 2986 |
| kubasigma2015 | 417▲ +17 | 27 | 11 | 1 | 0 | 9 | 0.66 | 0 | 1735 |
| Pinny008@live | 900▲ +16 | 30 | 7 | 0 | 0 | 7 | 1.00 | 0 | 1555 |
| superpouch21 (AI) | — | 14 | 9 | 0 | 6 | 7 | 0.35 | 0 | 968 |
| Ordoness | 413▼ -4 | 15 | 10 | 0 | 0 | 9 | 0.42 | 0 | 870 |
| AndMilks (AI) | — | 7 | 1 | 0 | 6 | 4 | 0.27 | 0 | 478 |
| Blixim | 412▼ -11 | 9 | 2 | 0 | 0 | 6 | 0.36 | 0 | 360 |
| Eisenfuss1111122@psn ✗ | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 20 |
| pendrons11965 | 869▲ +50 | 42 | 0 | 0 | 0 | 0 | 1.91 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:08 | sector_1 | USSR | 0 | |
| 4:22 | sector_1 | USSR | 0 | |
| 8:36 | sector_2 | USSR | 0 | |
| 10:40 | sector_3 | USSR | 0 | |
| 16:08 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.