decode: proto 304 · 1941 stat syncs · 576 zone events · 718 soldier mappings · 5.41s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PstFinland@live | — | 65 | 41 | 2 | 13 | 11 | 0.96 | 1 | 4859 |
| Hepatsiini | — | 47 | 16 | 3 | 17 | 7 | 1.21 | 0 | 3654 |
| SoccerMinion3@psn | — | 22 | 6 | 0 | 0 | 15 | 0.50 | 1 | 1381 |
| sightly_farmer47@psn | — | 30 | 5 | 1 | 0 | 9 | 0.71 | 0 | 1355 |
| kRiBbLeT@live ✗ | — | 24 | 3 | 0 | 6 | 9 | 0.63 | 0 | 998 |
| bosteR10XD2748@live | — | 21 | 6 | 0 | 0 | 12 | 0.48 | 0 | 905 |
| TomCat122364@live | — | 6 | 3 | 0 | 0 | 10 | 0.14 | 0 | 580 |
| MASHEPPS@live ✗ | — | 10 | 2 | 0 | 0 | 7 | 0.33 | 0 | 430 |
| WengyCliffc (AI) | — | 5 | 1 | 0 | 0 | 5 | 0.18 | 0 | 200 |
| MATUTE_2025@psn ✗ | — | 3 | 2 | 0 | 0 | 5 | 0.18 | 0 | 150 |
| TheBanoon (AI) | — | 3 | 0 | 0 | 0 | 3 | 0.19 | 0 | 90 |
| sixfold_alloy59@psn ✗ | — | 2 | 0 | 0 | 0 | 4 | 0.12 | 0 | 60 |
| xGhost1703 (AI) | — | 1 | 0 | 0 | 0 | 1 | 0.17 | 0 | 30 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kestery | — | 85 | 1 | 3 | 28 | 1 | 7.73 | 0 | 4107 |
| PabEscobear@live | — | 69 | 9 | 2 | 22 | 4 | 2.76 | 0 | 3008 |
| regla5 | — | 31 | 4 | 4 | 12 | 6 | 1.55 | 0 | 2924 |
| sourboi__ | — | 58 | 4 | 0 | 0 | 4 | 2.42 | 0 | 2330 |
| Alyyxuwu@live | — | 17 | 7 | 1 | 34 | 4 | 0.65 | 0 | 2205 |
| Imperial_danger1 | — | 47 | 3 | 0 | 12 | 4 | 2.04 | 0 | 1974 |
| JonGrabhorn@live | — | 57 | 2 | 0 | 0 | 4 | 2.11 | 0 | 1930 |
| yakub271@psn | — | 29 | 0 | 0 | 2 | 5 | 0.91 | 0 | 1063 |
| Dancing_Skeleton | — | 13 | 3 | 0 | 0 | 7 | 0.43 | 0 | 658 |
| Arbitrary_Ghoul ✗ | — | 4 | 0 | 0 | 28 | 3 | 0.25 | 0 | 478 |
| Gouchy28061 (AI) | — | 2 | 1 | 0 | 0 | 3 | 0.14 | 0 | 130 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 13:26 | sector_1 | Axis | 4 | SoccerMinion3@psn, PstFinland@live |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.