decode: proto 304 · 2663 stat syncs · 0 zone events · 930 soldier mappings · 4.39s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 0508 | — | 30 | 21 | 1 | 71 | 7 | 0.62 | 0 | 5012 |
| Mechanic#32 | — | 31 | 20 | 0 | 13 | 15 | 0.31 | 0 | 3000 |
| 999stastouring99 | — | 41 | 12 | 2 | 8 | 6 | 1.28 | 0 | 2800 |
| Kola_Zvezda | — | 52 | 17 | 0 | 0 | 14 | 1.00 | 0 | 2570 |
| solyanka21 | — | 43 | 14 | 1 | 0 | 14 | 0.60 | 0 | 2215 |
| Lvm1a | — | 34 | 9 | 1 | 0 | 8 | 0.97 | 0 | 1535 |
| GPRA | — | 20 | 9 | 0 | 30 | 10 | 0.54 | 0 | 1470 |
| BUDDINNASLee (AI) | — | 1 | 1 | 0 | 10 | 6 | 0.03 | 0 | 434 |
| Aboba#61 ✗ | — | 10 | 1 | 0 | 0 | 2 | 0.71 | 0 | 340 |
| blackmail21 ✗ | — | 7 | 1 | 0 | 1 | 3 | 0.54 | 0 | 244 |
| Sr020134 (AI) | — | 0 | 0 | 0 | 0 | 8 | 0.00 | 0 | 110 |
| clono3014 | — | 36 | 0 | 0 | 0 | 0 | 0.53 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| OHAYossan | — | 122 | 84 | 0 | 23 | 6 | 3.05 | 0 | 8350 |
| RikkiTiktak | — | 93 | 67 | 0 | 27 | 10 | 1.39 | 0 | 6762 |
| -_SoulTaker_- | — | 63 | 47 | 0 | 0 | 13 | 1.54 | 0 | 5744 |
| rusrusher | — | 61 | 31 | 6 | 1 | 7 | 1.56 | 0 | 4855 |
| nikitagames007 | — | 29 | 13 | 0 | 26 | 10 | 0.48 | 0 | 2402 |
| Safety-first | — | 32 | 18 | 1 | 5 | 3 | 1.78 | 0 | 2101 |
| YOUIDIOTS | — | 41 | 9 | 1 | 2 | 3 | 2.28 | 0 | 2063 |
| KRONSTADT-65 | — | 35 | 12 | 0 | 7 | 2 | 1.94 | 0 | 1997 |
| ClausVogel | — | 26 | 9 | 1 | 1 | 1 | 5.20 | 0 | 1709 |
| motomotor-31 | — | 35 | 11 | 0 | 1 | 4 | 2.33 | 0 | 1584 |
| ЦАРЬ_Арен ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:48 | sector_1_a | Axis | 0 | |
| 5:36 | sector_1_a | Axis | 0 | |
| 9:33 | sector_2_a | Axis | 0 | |
| 10:42 | sector_2_a | Axis | 0 | |
| 16:33 | sector_3_a | Axis | 0 | |
| 21:22 | sector_3_a | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.