decode: proto 304 · 2490 stat syncs · 678 zone events · 956 soldier mappings · 6.17s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| soso04 | — | 87 | 46 | 2 | 0 | 6 | 2.90 | 1 | 5719 |
| ligowyk | — | 46 | 31 | 3 | 0 | 6 | 2.56 | 0 | 4035 |
| mp17 | — | 52 | 19 | 4 | 3 | 8 | 1.33 | 1 | 3637 |
| __FlighT__ ✗ | — | 53 | 29 | 1 | 9 | 3 | 3.31 | 1 | 3629 |
| donquest_ | — | 63 | 24 | 0 | 0 | 11 | 1.15 | 0 | 3041 |
| Bone#18 | — | 46 | 14 | 0 | 0 | 10 | 1.15 | 0 | 1850 |
| Mr_Daavid_@psn ✗ | — | 29 | 3 | 0 | 0 | 7 | 0.97 | 0 | 1210 |
| NenKiller47101 (AI) | — | 13 | 2 | 0 | 4 | 9 | 0.27 | 1 | 1115 |
| Grint (AI) | — | 19 | 0 | 0 | 0 | 7 | 0.47 | 0 | 646 |
| airikur ✗ | — | 7 | 2 | 0 | 0 | 7 | 0.16 | 0 | 285 |
| TheBlackTietTas (AI) | — | 8 | 0 | 0 | 0 | 5 | 0.28 | 0 | 270 |
| koekenstruik@psn ✗ | — | 7 | 0 | 0 | 0 | 5 | 0.39 | 0 | 140 |
| KyleBear01@psn ✗ | — | 2 | 0 | 0 | 0 | 6 | 0.09 | 0 | 60 |
| XiaoTech11 (AI) | — | 1 | 0 | 0 | 0 | 1 | 0.17 | 0 | 40 |
| GERSPIIIIDESTIA (AI) | — | 0 | 0 | 0 | 0 | 7 | 0.00 | 0 | 20 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Reichscream | — | 127 | 10 | 0 | 34 | 6 | 3.10 | 0 | 6343 |
| Granplayzzz | — | 73 | 2 | 2 | 25 | 11 | 1.22 | 0 | 3535 |
| Steponidze | — | 34 | 3 | 3 | 35 | 9 | 0.72 | 0 | 2822 |
| MRHardcoreNub | — | 49 | 1 | 2 | 0 | 8 | 1.29 | 0 | 2595 |
| Dude-232 | — | 52 | 1 | 2 | 6 | 6 | 2.00 | 0 | 2460 |
| Icey_Dead_People | — | 32 | 4 | 0 | 0 | 7 | 1.03 | 0 | 1370 |
| Aguacate218770@live | — | 28 | 2 | 0 | 0 | 9 | 0.55 | 0 | 1220 |
| leg_ok | — | 29 | 2 | 0 | 0 | 9 | 0.57 | 0 | 1140 |
| kamonohasi4450 | — | 25 | 1 | 0 | 8 | 7 | 0.52 | 0 | 1078 |
| encraftgames | — | 15 | 6 | 0 | 3 | 7 | 0.38 | 0 | 702 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 13:12 | sector_1_b | Axis | 7 | __FlighT__, soso04, mp17, NenKiller47101 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.