decode: proto 304 · 2934 stat syncs · 1048 zone events · 1098 soldier mappings · 9.89s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ZEHIIT | 744▼ -6 | 38 | 3 | 12 | 0 | 4 | 4.22 | 0 | 5757 |
| S_T_R_E_L_O_K_ti | 1263▲ +263 | 99 | 66 | 0 | 8 | 9 | 1.74 | 0 | 5640 |
| Lexa2307 | 1635▲ +10 | 71 | 53 | 1 | 8 | 15 | 0.76 | 0 | 5625 |
| Knyaz_A | 1383▲ +23 | 76 | 26 | 1 | 7 | 13 | 0.99 | 1 | 4652 |
| Biggvs_Dlckvs | 796▲ +4 | 80 | 33 | 1 | 0 | 2 | 8.89 | 0 | 4545 |
| Youtens | 1365▲ +33 | 58 | 30 | 0 | 16 | 11 | 0.98 | 0 | 3330 |
| moldavah | 840▼ -2 | 61 | 40 | 0 | 0 | 14 | 1.09 | 0 | 3210 |
| It_NoT_EasY | 840▼ -7 | 35 | 27 | 0 | 0 | 7 | 1.46 | 0 | 2410 |
| netvesla ✗ | 674▼ -12 | 12 | 12 | 0 | 0 | 6 | 0.35 | 0 | 955 |
| ms08#1 ✗ | 400▲ +142 | 6 | 4 | 0 | 15 | 4 | 0.32 | 0 | 834 |
| VinonRocker (AI) | — | 2 | 2 | 0 | 10 | 6 | 0.06 | 0 | 494 |
| lysonshampers (AI) | — | 3 | 0 | 0 | 0 | 8 | 0.07 | 0 | 130 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ArvII | 618▼ -5 | 101 | 20 | 0 | 37 | 9 | 1.87 | 0 | 5234 |
| cheap_Nico | 1358▲ +12 | 91 | 29 | 1 | 0 | 15 | 0.92 | 0 | 4270 |
| Apollinian | 1159▲ +11 | 65 | 22 | 2 | 34 | 6 | 1.76 | 0 | 3954 |
| Shotgun_Facelift | 1260▲ +6 | 55 | 18 | 3 | 20 | 12 | 0.80 | 0 | 3516 |
| siyegaa | 1487▼ -5 | 55 | 15 | 3 | 12 | 13 | 0.73 | 0 | 3124 |
| Merkloo | 1007▼ -66 | 43 | 19 | 1 | 13 | 8 | 0.98 | 0 | 2882 |
| вахуи | 1802▼ -13 | 37 | 14 | 1 | 17 | 9 | 0.70 | 0 | 2600 |
| wiggyloo65 | 957▼ -37 | 30 | 19 | 0 | 26 | 10 | 0.50 | 0 | 2295 |
| Kilian_Schwendem | 730▼ -270 | 19 | 3 | 1 | 0 | 6 | 0.83 | 0 | 1130 |
| Smoke11994 (AI) | — | 7 | 2 | 0 | 2 | 5 | 0.27 | 0 | 347 |
| ДРОЧЕРНАКАЦ ✗ | — | 1 | 1 | 0 | 0 | 1 | 0.14 | 0 | 60 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:43 | sector_1_a | Axis | 1 | Knyaz_A |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.