decode: proto 304 · 1588 stat syncs · 338 zone events · 640 soldier mappings · 2.85s · game 0.7.5.78
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Delta6544 | 1719▲ +99 | 29 | 8 | 2 | 0 | 6 | 0.83 | 0 | 1830 |
| AutumnShoe90352@live | 1235▲ +14 | 22 | 9 | 1 | 0 | 8 | 0.48 | 0 | 1553 |
| Predatoraa@live | 400 | 17 | 16 | 0 | 0 | 9 | 0.38 | 0 | 1383 |
| dima131979 | 731▲ +17 | 14 | 2 | 1 | 0 | 5 | 0.42 | 0 | 735 |
| TraDawg56@live | 651▼ -11 | 6 | 3 | 0 | 0 | 10 | 0.09 | 0 | 460 |
| lucadamian236 | 400 | 6 | 1 | 0 | 0 | 12 | 0.09 | 0 | 410 |
| y0255260069 (AI) | — | 2 | 2 | 0 | 4 | 5 | 0.07 | 0 | 264 |
| KavDerFuchs ✗ | 400▲ +28 | 4 | 3 | 0 | 0 | 7 | 0.14 | 0 | 230 |
| Maximusgamer0769@psn ✗ | 413▼ -4 | 4 | 2 | 0 | 0 | 7 | 0.15 | 0 | 180 |
| jjgx165 (AI) | — | 0 | 0 | 0 | 2 | 4 | 0.00 | 0 | 94 |
| Pegury13545 (AI) | — | 2 | 0 | 0 | 0 | 2 | 0.17 | 0 | 80 |
| Perkqz@live ✗ | 829▼ -21 | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 20 |
| guingindude1 ✗ | — | 32 | 0 | 0 | 0 | 0 | 0.67 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| xj0037 | 561▲ +17 | 92 | 2 | 2 | 16 | 2 | 10.22 | 0 | 4783 |
| BombZway | 400 | 79 | 9 | 0 | 37 | 1 | 6.08 | 0 | 3600 |
| TheoM_179 | 1718▲ +3 | 35 | 5 | 5 | 9 | 1 | 5.83 | 0 | 3117 |
| JCTDS | 1675▲ +2 | 57 | 7 | 1 | 1 | 4 | 2.59 | 0 | 2544 |
| KagenAce@live | 1778▲ +1 | 53 | 17 | 0 | 19 | 3 | 2.21 | 0 | 2482 |
| MMAN21 | 1121▼ -4 | 49 | 5 | 0 | 0 | 3 | 3.50 | 0 | 1860 |
| BekFass | 910▼ -24 | 47 | 0 | 0 | 0 | 3 | 3.92 | 0 | 1510 |
| BravoStorm-Fire#1 ✗ | 400▲ +150 | 7 | 1 | 0 | 2 | 3 | 0.39 | 0 | 352 |
| TuffThunder@live | 400▼ -174 | 5 | 1 | 0 | 0 | 2 | 0.50 | 0 | 180 |
| boodmodocah (AI) | — | 2 | 0 | 0 | 0 | 1 | 0.40 | 0 | 74 |
| 68zu5j4j1 | 904▼ -247 | 27 | 0 | 0 | 0 | 0 | 3.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.