decode: proto 304 · 1914 stat syncs · 396 zone events · 783 soldier mappings · 4.01s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CXKjump | — | 122 | 12 | 4 | 0 | 3 | 6.78 | 0 | 6795 |
| Andrew325 | — | 109 | 22 | 2 | 13 | 8 | 3.11 | 0 | 5614 |
| zwzrb4 | — | 54 | 11 | 3 | 0 | 1 | 18.00 | 0 | 3080 |
| Mike_Sholo | — | 36 | 15 | 0 | 19 | 3 | 2.25 | 0 | 3069 |
| sacoetzee | — | 57 | 17 | 0 | 0 | 6 | 1.73 | 0 | 2330 |
| Tommy622528@live | — | 48 | 3 | 0 | 0 | 3 | 3.00 | 0 | 1930 |
| lelo_0609@psn | — | 44 | 3 | 0 | 0 | 7 | 1.33 | 0 | 1640 |
| L3FELLA26@psn | — | 27 | 3 | 0 | 0 | 5 | 1.69 | 0 | 1295 |
| WWPadi (AI) | — | 9 | 3 | 0 | 0 | 6 | 0.28 | 0 | 400 |
| punpunthepunpun ✗ | — | 10 | 1 | 0 | 0 | 4 | 0.71 | 0 | 380 |
| tzarnicholasiii6 ✗ | — | 4 | 2 | 0 | 0 | 1 | 0.67 | 0 | 180 |
| mr84058 (AI) | — | 4 | 1 | 0 | 0 | 1 | 0.80 | 0 | 174 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Gert-Hendrik@psn | — | 31 | 25 | 2 | 50 | 9 | 0.69 | 0 | 3480 |
| roro3333 | — | 50 | 23 | 2 | 0 | 12 | 0.67 | 0 | 2890 |
| Cosa_nostra#1 | — | 37 | 14 | 1 | 34 | 6 | 1.03 | 0 | 2883 |
| weradex | — | 43 | 18 | 0 | 0 | 13 | 0.53 | 1 | 2424 |
| ZzioLiLKa (AI) | — | 8 | 2 | 0 | 0 | 5 | 0.29 | 1 | 770 |
| Chrisyuhay61193 (AI) | — | 6 | 1 | 0 | 0 | 9 | 0.12 | 1 | 649 |
| KostasGG5254@live | — | 13 | 7 | 0 | 0 | 10 | 0.20 | 0 | 620 |
| Lailka@psn | — | 7 | 7 | 0 | 0 | 6 | 0.22 | 0 | 510 |
| Hany78CZ | — | 6 | 1 | 0 | 0 | 11 | 0.15 | 0 | 360 |
| percyzhayo (AI) | — | 5 | 3 | 0 | 0 | 7 | 0.15 | 0 | 360 |
| peerbrat78@psn ✗ | — | 4 | 2 | 0 | 0 | 5 | 0.21 | 0 | 250 |
| -Galactic- ✗ | — | 4 | 2 | 0 | 0 | 2 | 0.67 | 0 | 180 |
| happy_clef7@psn ✗ | — | 2 | 2 | 0 | 0 | 5 | 0.11 | 0 | 120 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 14:40 | sector_1 | USSR | 7 | weradex, Chrisyuhay61193, ZzioLiLKa |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.