decode: proto 304 · 2137 stat syncs · 0 zone events · 822 soldier mappings · 3.59s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ernar887 | — | 50 | 21 | 0 | 8 | 8 | 0.98 | 0 | 3064 |
| gost008 | — | 37 | 13 | 1 | 3 | 10 | 0.54 | 0 | 2295 |
| dtrade66e | — | 21 | 11 | 0 | 16 | 10 | 0.34 | 0 | 2242 |
| GandyrasPetr | — | 31 | 24 | 0 | 0 | 9 | 0.57 | 0 | 2130 |
| tofan62 | — | 32 | 12 | 3 | 0 | 5 | 1.03 | 0 | 1990 |
| Air_Monter | — | 35 | 13 | 0 | 0 | 6 | 1.03 | 0 | 1540 |
| ZilebobkA | — | 25 | 20 | 0 | 0 | 10 | 0.40 | 0 | 1470 |
| Sunfrag1 | — | 25 | 14 | 1 | 0 | 9 | 0.46 | 0 | 1420 |
| Prinally (AI) | — | 4 | 2 | 0 | 8 | 5 | 0.12 | 0 | 484 |
| RukaDuka ✗ | — | 0 | 0 | 1 | 0 | 2 | 0.00 | 0 | 150 |
| b1s6nddqco (AI) | — | 2 | 0 | 0 | 0 | 6 | 0.07 | 0 | 100 |
| ArnaudKiller6850 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 20 |
| c2qaxsfod (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ryan_ShleppA | — | 94 | 27 | 1 | 21 | 7 | 2.19 | 0 | 5962 |
| danildanilin111 | — | 65 | 29 | 5 | 0 | 7 | 1.62 | 0 | 4885 |
| Yeger_52 | — | 78 | 42 | 1 | 7 | 5 | 4.11 | 0 | 4012 |
| Dynamite8910 | — | 33 | 25 | 0 | 10 | 7 | 1.03 | 0 | 3609 |
| Bimer750 | — | 61 | 17 | 3 | 0 | 2 | 6.10 | 0 | 3513 |
| GoebbelsAdolf | — | 47 | 24 | 1 | 1 | 6 | 1.81 | 0 | 2784 |
| anton878787 | — | 50 | 5 | 2 | 0 | 6 | 1.92 | 0 | 2685 |
| Jagdpanther3845@live | — | 22 | 10 | 0 | 20 | 1 | 2.44 | 0 | 1878 |
| blekitny-college@psn | — | 27 | 12 | 0 | 8 | 7 | 0.68 | 0 | 1612 |
| ArchiVloggs@live | — | 13 | 4 | 0 | 3 | 6 | 0.57 | 0 | 995 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:37 | sector_1 | Axis | 0 | |
| 3:11 | sector_1 | Axis | 0 | |
| 5:11 | sector_2 | Axis | 0 | |
| 10:55 | sector_2 | Axis | 0 | |
| 14:27 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.