decode: proto 304 · 2264 stat syncs · 0 zone events · 807 soldier mappings · 4.68s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| krajkovy_bob@psn | — | 55 | 29 | 1 | 47 | 10 | 0.90 | 0 | 5281 |
| DJSBB8 | — | 34 | 22 | 1 | 0 | 11 | 0.62 | 0 | 2331 |
| DouchenGhoom (AI) | — | 7 | 4 | 0 | 46 | 11 | 0.12 | 0 | 2288 |
| Occulte_noir35@psn | — | 32 | 14 | 0 | 0 | 10 | 0.58 | 0 | 1907 |
| liamevertlove | — | 25 | 12 | 2 | 0 | 13 | 0.40 | 0 | 1735 |
| Supermazz88@live ✗ | — | 26 | 14 | 0 | 7 | 14 | 0.38 | 0 | 1437 |
| Roman_Kingy@psn | — | 20 | 8 | 0 | 10 | 10 | 0.61 | 0 | 1168 |
| SkichelSgoss (AI) | — | 10 | 7 | 1 | 4 | 6 | 0.34 | 0 | 804 |
| crusty_class50@psn ✗ | — | 5 | 4 | 0 | 4 | 5 | 0.26 | 0 | 611 |
| wf7zihy45 (AI) | — | 2 | 1 | 0 | 0 | 3 | 0.12 | 0 | 417 |
| CT8888CT@live ✗ | — | 5 | 4 | 0 | 0 | 5 | 0.22 | 0 | 389 |
| Milas27462 (AI) | — | 6 | 3 | 0 | 0 | 11 | 0.11 | 0 | 375 |
| Cyberdiamant ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Erutar ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LanaBaleny | — | 84 | 56 | 3 | 24 | 5 | 3.82 | 0 | 7145 |
| onlinekiller11 | — | 109 | 38 | 1 | 0 | 3 | 9.91 | 0 | 6095 |
| MichalinaPchlarz | — | 91 | 38 | 3 | 0 | 12 | 1.62 | 0 | 5270 |
| Tasmanian_Tiger | — | 30 | 5 | 2 | 0 | 0 | 30.00 | 0 | 2660 |
| Lampv_ | — | 46 | 25 | 2 | 0 | 5 | 2.09 | 0 | 2605 |
| ArsFirefly | — | 16 | 15 | 2 | 38 | 6 | 0.89 | 0 | 2358 |
| NOGA#3 | — | 44 | 26 | 0 | 0 | 8 | 1.38 | 0 | 2205 |
| hex30096 | — | 36 | 6 | 0 | 16 | 6 | 1.80 | 0 | 1754 |
| NOAA#1 | — | 32 | 6 | 0 | 0 | 5 | 1.52 | 0 | 1495 |
| Vojtechhhh@live | — | 37 | 7 | 0 | 0 | 8 | 1.12 | 0 | 1480 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:16 | sector_1 | Japan | 0 | |
| 14:01 | sector_1 | Japan | 0 | |
| 17:01 | sector_2 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.