decode: proto 304 · 2064 stat syncs · 794 zone events · 708 soldier mappings · 4.61s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KarateL06071@live | — | 41 | 36 | 0 | 0 | 7 | 1.17 | 0 | 3125 |
| ykhjnnpjx (AI) | — | 28 | 20 | 0 | 0 | 7 | 0.80 | 0 | 2025 |
| No50016 (AI) | — | 24 | 13 | 0 | 12 | 9 | 0.50 | 0 | 1989 |
| Jere17088 (AI) | — | 19 | 11 | 0 | 16 | 8 | 0.39 | 0 | 1988 |
| spitangLentzHe (AI) | — | 28 | 20 | 0 | 10 | 7 | 0.80 | 0 | 1969 |
| Sergiox (AI) | — | 16 | 5 | 0 | 24 | 6 | 0.46 | 0 | 1929 |
| upapoda (AI) | — | 24 | 18 | 1 | 0 | 6 | 0.77 | 0 | 1745 |
| jinnieng (AI) | — | 18 | 11 | 0 | 12 | 7 | 0.47 | 0 | 1659 |
| XxGTXXX1XT (AI) | — | 30 | 21 | 0 | 0 | 8 | 0.67 | 0 | 1615 |
| adamedinmong (AI) | — | 23 | 11 | 0 | 0 | 7 | 0.61 | 0 | 1365 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LUCEFAMILY@live | — | 104 | 54 | 2 | 0 | 0 | 104.00 | 0 | 6910 |
| Rossi9198@live | — | 62 | 41 | 1 | 1 | 2 | 5.64 | 1 | 4413 |
| SpendoSe (AI) | — | 29 | 21 | 0 | 8 | 4 | 1.21 | 3 | 3379 |
| sebasiloline (AI) | — | 22 | 16 | 0 | 16 | 7 | 0.61 | 3 | 3073 |
| Tamenkov118 (AI) | — | 43 | 22 | 0 | 2 | 5 | 1.30 | 1 | 2929 |
| jung11kous (AI) | — | 38 | 20 | 0 | 8 | 7 | 1.06 | 2 | 2734 |
| Projet80092 (AI) | — | 27 | 16 | 0 | 0 | 5 | 0.96 | 2 | 2150 |
| Leo51239 (AI) | — | 16 | 6 | 0 | 24 | 3 | 0.89 | 0 | 1839 |
| Guysta300 (AI) | — | 23 | 7 | 0 | 0 | 5 | 0.85 | 1 | 1445 |
| minator2 (AI) | — | 20 | 7 | 0 | 0 | 8 | 0.45 | 0 | 1200 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:47 | sector_3_b | Team 2 | 14 | SpendoSe, jung11kous, Projet80092, sebasiloline, Guysta300, Tamenkov118 |
| 10:31 | sector_2_a | Team 2 | 5 | SpendoSe, sebasiloline |
| 16:06 | sector_1_a | Team 2 | 13 | Rossi9198@live, SpendoSe, jung11kous, Projet80092, sebasiloline |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.