decode: proto 304 · 1818 stat syncs · 0 zone events · 788 soldier mappings · 3.05s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HappyZone420@live | — | 105 | 59 | 0 | 1 | 6 | 3.89 | 0 | 5084 |
| mimmullfirst7 (AI) | — | 44 | 35 | 0 | 0 | 9 | 0.94 | 0 | 3445 |
| AnphanisGamer (AI) | — | 30 | 13 | 0 | 16 | 7 | 0.79 | 0 | 2686 |
| SalyyitClayI (AI) | — | 39 | 22 | 0 | 0 | 7 | 0.93 | 0 | 2613 |
| Charen83343 (AI) | — | 26 | 20 | 0 | 14 | 7 | 0.70 | 0 | 2309 |
| Isasbarana (AI) | — | 25 | 19 | 0 | 0 | 7 | 0.66 | 0 | 1968 |
| ChroniwidH98930 (AI) | — | 20 | 7 | 0 | 0 | 5 | 0.74 | 0 | 1913 |
| Yosieval (AI) | — | 16 | 11 | 0 | 14 | 6 | 0.44 | 0 | 1414 |
| Ninjastato9 (AI) | — | 29 | 11 | 0 | 0 | 6 | 0.85 | 0 | 1393 |
| Brofas (AI) | — | 19 | 11 | 0 | 0 | 6 | 0.56 | 0 | 1210 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AlaskanSquatch@live | — | 151 | 33 | 3 | 0 | 0 | 30.20 | 0 | 7724 |
| nutalkongcoju (AI) | — | 40 | 14 | 0 | 12 | 8 | 0.91 | 0 | 2188 |
| Teckon6 (AI) | — | 25 | 10 | 0 | 18 | 6 | 0.64 | 0 | 1888 |
| Tandion1528 (AI) | — | 25 | 13 | 0 | 12 | 7 | 0.68 | 0 | 1588 |
| Ialas27105 (AI) | — | 22 | 13 | 0 | 4 | 5 | 0.85 | 0 | 1574 |
| alessinuscostin (AI) | — | 18 | 7 | 0 | 6 | 9 | 0.39 | 0 | 1132 |
| gtlinzau (AI) | — | 16 | 7 | 0 | 0 | 7 | 0.39 | 0 | 874 |
| Seneyu (AI) | — | 17 | 5 | 0 | 0 | 10 | 0.33 | 0 | 800 |
| ChomeN9775 (AI) | — | 14 | 6 | 0 | 2 | 7 | 0.33 | 0 | 782 |
| TheBlade67517 (AI) | — | 12 | 5 | 0 | 0 | 5 | 0.48 | 0 | 642 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:03 | sector_1 | Japan | 0 | |
| 8:45 | sector_1 | Japan | 0 | |
| 10:22 | sector_2 | Japan | 0 | |
| 12:41 | sector_2 | Japan | 0 | |
| 19:14 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.